branchrust_reboot/main/diversuitcancel

111 Commits over 92 Days - 0.05cph!

10 Months Ago
Replace BurstCloth components with BurstClothHitboxCollision so things handle parenting etc better Update BurstClothHitboxCollision to work with entities other than players
10 Months Ago
Don't show diving suit helmet mesh when in first person with arms mode, fixes helmet mesh appearing when driving vehicles Had to just disable the head mesh due to skinning differences compared to the original hazmat
10 Months Ago
Update FP.BurstCloth (stiffness and other fixes) Crank up stiffness on diver ak to fix clipping
10 Months Ago
Bone retargeted breathing FX out of the back area when underwater
10 Months Ago
Suit breathing fx prefab
10 Months Ago
Additional fix for bug fuzz and parallax
10 Months Ago
Fixed bug breaking cloth fuzz and parallax mapping
10 Months Ago
Diver pickaxe chain mat tweaks
10 Months Ago
Update FP.BurstCloth to latest, tweak cloth mats
10 Months Ago
prepared all diver ak prefabs
10 Months Ago
full manfiest rebuild
10 Months Ago
added tanks variants 2 and 3 to diver hazmat prefab
10 Months Ago
Fixed misassigned bones on new viewmodels
10 Months Ago
Skin icon
10 Months Ago
divingsuit world model, prefab setup, icons
10 Months Ago
Fixed various rendering issues with the torch on & off state. Disabled the viewmodel flare for now because of compatibility issues, and tweaked the glass to get more traditional flaring to compensate.
10 Months Ago
Calibrated the brightness to match the vanilla torch
10 Months Ago
initial vm diver ak seaweed physics setup (disabled for now)
10 Months Ago
and the rest of the diver suit vm files files gg matt
10 Months Ago
diver suit view model prefab setup and added to item
10 Months Ago
Cherry picked 83695, 83696 => Ambient lighting fixes
10 Months Ago
Added support for a LOD4 in wearables, uses a different LOD arrangement
10 Months Ago
diver hazmat lods, scripts, prefab setup - needs item definition setting up properly (use sunburn dlc), vm, wm and icon still
10 Months Ago
Disable write defaults on new turn on/off animator states, fixes foot jitter
10 Months Ago
3p diver torch - created holdtype override for diver torch, so both standard flame torch & diver torch can play independent on/off anims updated entity to use new override.
10 Months Ago
Restored Assets\Prefabs\Misc\Recycler.meta
10 Months Ago
Cherry picked 83648: Fixed compile errors in Custom\StandardWithTwoDecal shader
10 Months Ago
Merge from diversuit/shader-merge
10 Months Ago
3p torch, melee override updates
10 Months Ago
updated torch entity
10 Months Ago
3p torch updates
10 Months Ago
Fixed diver torch animation transitions (set to 0 transition speed as the override changes immediately)
10 Months Ago
3p torch updates, override updates
10 Months Ago
Merge from shader-improvements/merge
11 Months Ago
Recache the others just in case
11 Months Ago
Enabled viewmodel renderer on all new entities Adding missing renderer components to all torch renderers Recached rifle renderers
11 Months Ago
Delete orphaned folder
11 Months Ago
Fix torch missing redirect
11 Months Ago
Remove some logging Suit item setup, moved current suit assets into standard folder Use instruments dlc check for unlock (temp, for testing)
11 Months Ago
diver ak - initial viewmodel renderer material setup, moved drip fx to ak folder
11 Months Ago
diver hatchet - item update, sounds set up & screen fx
11 Months Ago
diver ak - renamed files and prefabs - organised files to be all in one folder - item name updated - worldmodel prefab setup - got sounds working
11 Months Ago
exported edited divers torch admire anim
11 Months Ago
Remove duplicated drop mag event Fixed hide events not specifying full transform path Added new meshes to LOD group
11 Months Ago
Fixed incorrect effect folder path
11 Months Ago
Remove old rifle entity
11 Months Ago
Switch other diver pickaxe prefabs to use FP.BurstCloth instead of EZ soft bone
11 Months Ago
Merge from diversuit/burstcloth
11 Months Ago
diver ak - separated mag in world model and lods (for mag drop during reloads) - vm prefab update to use main camera for now - entity update - diver ak mag drop effect setup - reload anim and events - weapon animator controller
11 Months Ago
exported updated diverstorch admire animation