branchrust_reboot/main/diversuitcancel
111 Commits over 92 Days - 0.05cph!
exported divertorch admire animation and applied to diver_torch.anim.controller
v_ & w_ diver assault rifle fbx file updates
world model now has reduced lod chain, starting from the original LOD2 which is now acting as LOD0
initial vm diver ak setup
Diver Suit model/materials/textures
Diver Assault Rifle
LODs, materials and textures
hatchet viewmodel prefab updates
Add ability for the torch to have a turn on/off animation instead of just playing the deploy animation
Fixed all remaining issues spotted with the torch. LOD emissive flickering, conditional 1P hiding, shadow glitching and more I'm forgetting.
diver torch functions in 3rd person
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Melee weapon adaptation WIP
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Viewmodel on/off function
New flare FX & related files.
Torch texture size optimization
Glass material tweaks
Reworked inner bulb and outer glass with new shader features
Added fresnel-style emission fade option to "Rust/Standard"
Progress & some stuff for Diogo
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