branchrust_reboot/main/game_room_dlccancel

290 Commits over 153 Days - 0.08cph!

35 Days Ago
A new player cannot mount while any existing pool-table mountable remains occupied
35 Days Ago
Pool cue stroke movement now ignores input.vehicle_flipy
35 Days Ago
In a gamer over state allow anyone to reset the pool game
35 Days Ago
Pool: dismount players mounted on the table if they start to go underwater
35 Days Ago
Pool: Ensure the prediction timeout can't reset the game if we are just waiting on a second player
35 Days Ago
Added the DarBoardReticule shader
35 Days Ago
pooltable - updated guide model to match wide deploy bounds
35 Days Ago
pooltable - adjusted wide deploy volume to prevent getting stuck when dismount on short side
36 Days Ago
pooltable - added corner floor guides to help with placement inside bases
36 Days Ago
jukebox - added gibs - updated material and prefab
36 Days Ago
Dismount the player from the pooltable if theres no ground beneath them
36 Days Ago
pool: add more profiling everywhere
36 Days Ago
Bar Wallpapers - fixes and renames
36 Days Ago
fixed clipping issues with barstool mounts
36 Days Ago
merge from main
36 Days Ago
pool table sounds first pass
36 Days Ago
dart board sounds first pass
36 Days Ago
Jukebox particle fx now plays in time with music
36 Days Ago
Jukebox cast lighting
36 Days Ago
jukebox - speaker fx shows when isPowered and in the ON state - added lods - updated prefab
36 Days Ago
Soundwaves Nixed fresnel from the emissive for aliasing purposes.
36 Days Ago
merge from darts_game
36 Days Ago
Bar Wallpaper - updated textures and icon
36 Days Ago
updated dartboard texture so that no. 16 is more clearly visible
36 Days Ago
fixed rotation of the pooltable balls so numbers are facing up by default
36 Days Ago
update to pooltable and textures. flattened cloth so its not visually confusing. rebaked pooltable and updated textures
36 Days Ago
Update dart offset in viewmodel and event on throw animation
36 Days Ago
jukebox - glowy lighting turns off and on when power is supplied - tweaked material emit values - prefab updated
36 Days Ago
jukebox - added a warm glowy lighting effect - updated model with second uvchannel - updated textures - updated materials
37 Days Ago
main -> game_room_dlc
37 Days Ago
Dont stop a pool game if someone moves too far away. Just base it on the last time a shot was taken
37 Days Ago
Ensure cue ball starts on the line is should
37 Days Ago
Ensure 8 and 5 ball aren't swapped on the backend - woops
37 Days Ago
Stop the racked balls clipping into each other
37 Days Ago
jukebox - updated model - removed redundant models - moved materials and textures and removed duplicate folder
37 Days Ago
Ensure pool balls are set to an identity rotation when first spawned
37 Days Ago
Remove WIP text on the pooltable
38 Days Ago
jukebox - matrix led screen now shows when cassette is playing in jukebox in addition to the radio stations - updated ledscreenscroller with cassette support - disables scroller updates when outside of its lodnotify range threshold. - updated jukebox prefab with cassette display text
39 Days Ago
jukebox - updated prefab - updated model - added temp textures - material updated
39 Days Ago
Updated Jukebox mesh
39 Days Ago
Bar Wallpaper and floorpaper - Updated icons, updated name and description for the wallpaper.
39 Days Ago
merge from jukebox_scroll
39 Days Ago
Pool Table - Cleanup files last remaining removal of one material metadata that didnt commit before...
39 Days Ago
Pool Table - Clean-up of prototyping/duplicate/old files. removed duplicate of Pooltable material removed it's textures removed ball prediction material and shader (not in use) removed redundant textures removed greybox meshes renamed models materials and textures with proper standardised conventions ensured proper metadata setup across models and textures minor change in the poolballs albedo texture removed references to outdated files from prefabs and replaced with proper ones all tested and working as before but a lot cleaner files
40 Days Ago
added new jukebox lowpoly
40 Days Ago
merge from main
41 Days Ago
merge from main
41 Days Ago
Pool Cues - Updated textures for A and B
41 Days Ago
Pool Cues - Updated view and world models, added two materials, poolcue_a and poolcue_b, A is used by default. Added textures for A and B. Updated viewmodel and mounted prefabs with new poolcues
41 Days Ago
pool table - updated item desc / localization