branchrust_reboot/main/game_room_dlccancel
293 Commits over 153 Days - 0.08cph!
Pool Cues - Updated view and world models, added two materials, poolcue_a and poolcue_b, A is used by default. Added textures for A and B. Updated viewmodel and mounted prefabs with new poolcues
pool table
- updated item desc / localization
Fix pool "leave game" not working due to using the same reset game rpc, rename it to "cancel"
Better icon + description
Fix dartsgame phrase conflict
Codegen, phrases
bar stools
- updated meta
- reduced ao maps
pool table
- removed duplicate colliders from art prefab
- added art prefab to deployable prefab with MeshLOD setup
- omitted LODGroup version from deployable
- updated prefabs
Fix some issues with the pool table reset game interaction checks
Participants can always reset, other players only when the table has been idle for 5 minutes, don't require build priv
Only show the "processing" interaction to participants
Fix duplicate bone name
pool table
- added guide mesh with balls on it for QoL placement
- updated deploy prefab
- removed unused / unreferenced old guide prefab
Bar Stools - Updated colliders, created and setup worldmodel prefabs
pool table
- added gibs
- updated prefab gibbable
Enable require build priv on pool table pickup
Pool table:
- fix offset deploy guide
- enable pickup, repair
- assign protection and hp
- add cloth surface collider
fix darts animationevent tag
dartboard
- added coloured markings to dart
Bar Stools - Updated models with LODs, added GIBs, updated textures, updated texture sizes, rendered icons, icon manifest, finished the rest of the prefab setup
dartboard
- updated icon (made icon a bit brighter)
- updated prefab
Updated eye position for bar stool mounts
Cleanup spline movement a bit
Pooltable:
- Groundwatch fixes
- Various layer/setup fixes
- Rotation fixes
Pooltable:
- Remade all colliders as primitives
- Better deploy and prevent build volumes
Fix pooltabel groundwatch not working
Deploy animation added to pool set
Pool table view model turn animation updates + adding extra idle poses and stepping anims
Pool:
- Add test sounds when hitting cue
- Add test sounds when pool balls hit each other
pool:
- sound effect on mounting
New pool controls that more closesly resemble real pool
- Hold Left Click to be able to adjust power
- Pull Back / Push Forward will adjust power
- Quickly pushing forward will actually hit the ball
pool:
Ensure we cant move after hitting the ball
Swap sub system to be a child animator sub system - allowing us to create a 1d blend tree to clean up the movement
- play confetti effect on win
Wood Panelling wallpaper - WIP textures and material
Bar Stool Wood - Updated model with backface on cloth, updated textures
thickened up X sprays and set O sprays to white
Fix hit animation not working
Pooltable:
Show 'turn processing' if the balls are still moving. Have reset game as a second option
Dont show reset game if players are mounted to the pool table
set up material randomiser for spray
Pool: fix the cue not sitting properly in 3p (right hand) (again)
added final textures for bar games wallpaper01 , changed it to floorpaper, renamed, set up materials and desctiption etc. Still needs icon
Bar Stools - Updated models with LOD0, updated materials with bake textures, updated prefabs with new models