branchrust_reboot/main/game_room_dlccancel

290 Commits over 153 Days - 0.08cph!

27 Days Ago
updated bar games pack steam icon
28 Days Ago
bar games pack square images, still waiting on thumbnail
28 Days Ago
merge from darts_game
28 Days Ago
pool_tweaks -> game_room_dlc
29 Days Ago
merge from main
29 Days Ago
merge from main
29 Days Ago
pool_tweaks -> game_room_dlc
29 Days Ago
Fix 3p animation issue on dart throws
30 Days Ago
Pool animation updates to fix hit animation issues and loops
30 Days Ago
pool: - fix player appearing away from the table - possible fix for pool cue mats appearing white in build
30 Days Ago
main -> game_room_dlc
Rin
31 Days Ago
Added 10 cloth to Pool table crafting recipe
32 Days Ago
merge from darts_game
32 Days Ago
Add correct pool racking for Shadowfrax
32 Days Ago
Revert to the old animations for just now (to get around the freaky hit animation)
32 Days Ago
added postit note to dartboard - updated textures and prefab
32 Days Ago
Add deploy animation when first getting on the pooltable
32 Days Ago
- Move standard walking distance from the table to be 25% closer - Use a different pool cue materials for each player - Fix walking distance not working properly
32 Days Ago
Animation polish pass on pool table
32 Days Ago
merge from main
32 Days Ago
Fix pool cue placement again
32 Days Ago
jukebox - minor micro polish on game model
33 Days Ago
Ensure cue follows hand prop position + rotation given in animations
33 Days Ago
Make the balls drop into the pockets rather than instantly teleporting
33 Days Ago
Fixed laggy left/right movement in the pool mountable
33 Days Ago
Fix having to re-rack a pool table to make the balls reappear
33 Days Ago
Keep the dialog window open right up until you dismount Stop left/right doing anything whilst frozen on the table
33 Days Ago
Potted pool balls fall into the basket under the table and can be physically seen (resues the models used for normal game time)
33 Days Ago
pooltable - expanded long side of the pooltable nobuild bounds to 2m to prevent dismount wall clipping - updated guide mesh
33 Days Ago
new_pool_ui -> game_room_dlc
34 Days Ago
jukebox - updated localization
34 Days Ago
set textures to mipmap level streaming, reduced some texture resolutions - darts floor mat, pool table balls, bar stools
34 Days Ago
dartboard and pooltable - updated desc localization of darts and pool to indicate you can play single or two-player games.
34 Days Ago
dartboard darts - enabled gpu instancing for player 1 and player 2 dart materials
34 Days Ago
main -> game_room_dlc
34 Days Ago
gamesroom minifridge - disabled shadows on last lod - assigned ao map to glass material
34 Days Ago
gamesroom shotgun trap - added missing last lod cull to lod chain, same distance as base item
34 Days Ago
jukebox - minor polish to screen scroller - display the fallback overridetext station name if one cannot be resolved instead of showing the station address which looked a bit yucky - tweak cassette text display for matrix screen in prefab
Rin
34 Days Ago
Dart board HP 200 > 100 150 wood Pool Table HP 400 > 150 200 wood
34 Days Ago
dartboard bullseye and win effect sounds
34 Days Ago
fix missing pool table deploy sound
34 Days Ago
better lod distances on dartboard and pooltable
34 Days Ago
bar games sprays icons
34 Days Ago
merge from darts_game
34 Days Ago
merge from main
34 Days Ago
dartboard and pool table unlock
34 Days Ago
main -> game_room_dlc
35 Days Ago
jukebox - updated icon
35 Days Ago
jukebox - updated emission lighting texture on the jukebox with refined pass
35 Days Ago
Jukebox - Updated textures, removed old textures, updated materials