branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

6 Years Ago
cave_large_hard scene terrain rework
6 Years Ago
hdrp ds using wrong appid
6 Years Ago
Updated some test scenes that used craggy's terrain
6 Years Ago
Refreshed craggy island terrain to better showcase biomes and topology masks as used in the game
6 Years Ago
Savas and Savas koth wrap up before playtests
6 Years Ago
removing old testmaps I made
6 Years Ago
DS Steam Upload scripts
6 Years Ago
Exposed detail mask tiling/offset in HDRP/Custom/Lit Blend Layer shaders
6 Years Ago
mine material tweaks adding some extra texture maps to ensure old style shaders look good
6 Years Ago
updated collider of timbermine entrance justincase'
6 Years Ago
timbermine entrance model has more forgiving padding to attach cliffs to Prefabed the objects on SavasIsland_new that are shared between normal and koth modes
6 Years Ago
backup
6 Years Ago
SavasIsland_new Cave entrances manual cliffs dressing
6 Years Ago
▌▌█▅ ▊▉▍█ ▇▍▇▋
6 Years Ago
Merge from main
6 Years Ago
Added clientmanifest to buildassetbundles
6 Years Ago
Regen console system to fix missing convars
6 Years Ago
Fixed simpleflare errors on build
6 Years Ago
SavasIsland_new caves terrain inserts Updated old caves materials to match terrain
6 Years Ago
Fixed terrain blend sampler issues
6 Years Ago
SavasIsland_new topology painting backup
6 Years Ago
SavasIsland_new splat painting backup
6 Years Ago
Toggled import read/write on splat rocks
6 Years Ago
A few more shader fixes
6 Years Ago
Added World_Setup_v3_basic prefab for use on maps like Savas/Craggy with barebone procedural scripts SavasIsland_new dressing update, loot placement update, new terrain build Cliffs don't place underwater
6 Years Ago
Concrete bridge greybox progress
6 Years Ago
SavasIsland_new scene, initial build wip - still need to sort out roads and dressing/loot
6 Years Ago
▉▅▊▊▍ █▋▅▌ ▌██▅▊▆▄ ▍▅▊ ▋▊▍▍▌ ▇▇▊▌ ▇▋▆▅▆▋
6 Years Ago
Fixed map shader
6 Years Ago
Bridge greyboxes
6 Years Ago
Merge from /main/hdrp/merge-fix-3
6 Years Ago
Fixed terrain splat transition aliasing with distance
6 Years Ago
Craters new build - island shape improvement
6 Years Ago
Canyon new build - island shape improvement
6 Years Ago
HapisIsland_new tweaks
6 Years Ago
Added missing Terrain Placement Map script to some of the new levels
6 Years Ago
HapisIsland_new scene, initial build, monument nodes Range backup
6 Years Ago
Range latest build
6 Years Ago
Ocotillo and creosote bush polish
6 Years Ago
Range latest build - monument nodes added
6 Years Ago
Range level initial build Oasis backup
6 Years Ago
Fixed terrain normal detail
6 Years Ago
Creosote bush LODs/prefabs
6 Years Ago
Re-enabled ring road in world_setup_v3 prefab, more forgiving harbor placement filters
6 Years Ago
Oasis new build - smaller bodies of water for oasis, grass and forests in oasis come closer to water line, forests are 100% arid in the desert, hilltop topology doesnt exist on sand dunes
6 Years Ago
Creosote bush progress Decor v3 changes
6 Years Ago
Craters backup Oasis initial build Tweaked terrain sand to be able use it as a distant wave in desert in conjunction with terrain config new settings Road textures meta tweaks
6 Years Ago
Cherry picking 45869 (road and river mesh tangent fix)
6 Years Ago
Cherry picking 45807
6 Years Ago
Updated ring road to latest (cherry picking 44685, 44993, 44994, 45065, 45068, 45082, 45462, 45463, 45575, 45576, 45577, 45596, 45597, 45598, 45619, 45664)