branchrust_reboot/main/hdrpcancel

1,773 Commits over 489 Days - 0.15cph!

5 Years Ago
cave_large_hard scene terrain rework
5 Years Ago
hdrp ds using wrong appid
5 Years Ago
Updated some test scenes that used craggy's terrain
5 Years Ago
Refreshed craggy island terrain to better showcase biomes and topology masks as used in the game
5 Years Ago
Savas and Savas koth wrap up before playtests
5 Years Ago
removing old testmaps I made
5 Years Ago
DS Steam Upload scripts
5 Years Ago
Exposed detail mask tiling/offset in HDRP/Custom/Lit Blend Layer shaders
5 Years Ago
mine material tweaks adding some extra texture maps to ensure old style shaders look good
5 Years Ago
updated collider of timbermine entrance justincase'
5 Years Ago
timbermine entrance model has more forgiving padding to attach cliffs to Prefabed the objects on SavasIsland_new that are shared between normal and koth modes
5 Years Ago
backup
5 Years Ago
SavasIsland_new Cave entrances manual cliffs dressing
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Added clientmanifest to buildassetbundles
5 Years Ago
Regen console system to fix missing convars
5 Years Ago
Fixed simpleflare errors on build
5 Years Ago
SavasIsland_new caves terrain inserts Updated old caves materials to match terrain
5 Years Ago
Fixed terrain blend sampler issues
5 Years Ago
SavasIsland_new topology painting backup
5 Years Ago
SavasIsland_new splat painting backup
5 Years Ago
Toggled import read/write on splat rocks
5 Years Ago
A few more shader fixes
5 Years Ago
Added World_Setup_v3_basic prefab for use on maps like Savas/Craggy with barebone procedural scripts SavasIsland_new dressing update, loot placement update, new terrain build Cliffs don't place underwater
5 Years Ago
Concrete bridge greybox progress
5 Years Ago
SavasIsland_new scene, initial build wip - still need to sort out roads and dressing/loot
5 Years Ago
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5 Years Ago
Fixed map shader
5 Years Ago
Bridge greyboxes
5 Years Ago
Merge from /main/hdrp/merge-fix-3
5 Years Ago
Fixed terrain splat transition aliasing with distance
5 Years Ago
Craters new build - island shape improvement
5 Years Ago
Canyon new build - island shape improvement
5 Years Ago
HapisIsland_new tweaks
5 Years Ago
Added missing Terrain Placement Map script to some of the new levels
5 Years Ago
HapisIsland_new scene, initial build, monument nodes Range backup
5 Years Ago
Range latest build
5 Years Ago
Ocotillo and creosote bush polish
5 Years Ago
Range latest build - monument nodes added
5 Years Ago
Range level initial build Oasis backup
5 Years Ago
Fixed terrain normal detail
5 Years Ago
Creosote bush LODs/prefabs
5 Years Ago
Re-enabled ring road in world_setup_v3 prefab, more forgiving harbor placement filters
5 Years Ago
Oasis new build - smaller bodies of water for oasis, grass and forests in oasis come closer to water line, forests are 100% arid in the desert, hilltop topology doesnt exist on sand dunes
5 Years Ago
Creosote bush progress Decor v3 changes
5 Years Ago
Craters backup Oasis initial build Tweaked terrain sand to be able use it as a distant wave in desert in conjunction with terrain config new settings Road textures meta tweaks
5 Years Ago
Cherry picking 45869 (road and river mesh tangent fix)
5 Years Ago
Cherry picking 45807
5 Years Ago
Updated ring road to latest (cherry picking 44685, 44993, 44994, 45065, 45068, 45082, 45462, 45463, 45575, 45576, 45577, 45596, 45597, 45598, 45619, 45664)