branchrust_reboot/main/industrial_dlccancel
214 Commits over 61 Days - 0.15cph!
industrial garage door
- model update
- placeholder textures
- material update all still wip
hooked up industrial pack as steam unlock not the furnace
Industrial torch - Added initial idle test + bespoke animator (ready for new anim set)
Industrial Storage - LODs and gibs, small texture update
industrial large furnace - added gibs, updated collider, set max texture sizes for baked lod
sprays and emojis for industrial
merge from main, will rebuild mainifest
Industrial Storage - WIP textures
Industrial Torch - Updated model with reduced dimentions and thinner grip area
Industrial Torch - Initial prefab setup, added model, materials, icon, entity, viewmodel, worldmodel, localization, set it all up and working. Accidentally reverted the manifest though :(
industrial large furnace - updated LODs, baked LOD3, added collider
Industrial Storage - added final lowpoly and bakes, rebuilt manifest
Industrial Autoturret - GIBs, icon, prefab setup
Industrial Autoturret - Updated textures, model, guidemesh, added LODs, misc prefab setup
industrial garage door
- greybox model
- prefab created
- item created
- icon created
- ran manifest and localization
industrial electric furnace
- gibs
- corpse model
- updated prefabs
- ran manifest
industrial shelves full, half, wall
- Adjusted icon colour for better clarity
- Adjusted prefab starting material to blue
Fixed industrial furnace not retaining it's children (storage adaptors) when reskinning with spray can
industrial electric furnace
- added lods
- split glass and furnace
- updated item skin
- updated prefab
industrial shelves half height and wall shallow
- skin created and setup
- item updated
wall shallow bamboo shelf
- fix sitem itemname to allow skinning from repair bench and spray can
build skins for industrial salvaged shelves
industrial electric furnace
- item updated
- skin
industrial auto turret
- updated item skin
industrial auto turret
- fix localization and linked skin to industrial sitem
industrial dlc
- fix sitem localization
industrial electric furnace / industrial shelves
- polish textures
- updated icon
- updated prefab
- updated localization for all industrial shelves & industrial electric furnace
- manifest updated
industrial electric furnace
- remove redundant prefab
industrial electric furnace
- texture updates
- material updates
Industrial Autoturret - Updated textures (again!!)
industrial electric furnace
- updated wip textures
- updated icon preview
Industrial Large Furnace - created icon, added it to the icon generator manifest. Added the furnace to the StorageAdaptorAllowCollisionGroup
industrial electric furnace
- texture wip updates
- adjusted materials
Industrial Large Furnace - texture updates and added charcoal
Industrial Large Furnace - updated model, textures
Updated manifest and localization
Industrial Autoturret - Updated textures, reran skin lists, renamed textures to new convention
industrial electric furnace
- reduced AO to 512
industrial electric furnace
- game model
- updated prefabs
- Added stand in textures
- Setup IO on off states in prefab
- Added off and glass material
industrial electric furnace
- rename material to on state
Industrial Storage - blockouts and initial prefab configuration
- industrial large furnace: prefab and item setup, lod0, material
- industrial decor pack sitem
- ran manifest and localization
Industrial Autoturret - Updated textures
Industrial Autoturrer - Updated model and placeholder textures, changed IO ports positions based on new art