branchrust_reboot/main/instrumentscancel

799 Commits over 184 Days - 0.18cph!

6 Years Ago
move hq sound fade audiofilter to a separate component so we can enable/disable it instead of just skipping processing
6 Years Ago
Compile fixes
6 Years Ago
Early exit playrecording if no filename is provided
6 Years Ago
Added audio.debugvoicelimiting to print a log whenever a sound is ended early because of limits Added audio.printSounds to print out the number of currently playing sounds by definition
6 Years Ago
UIMusicNotes now animate a child rather than the root to avoid messing with the layout
6 Years Ago
Hooked all remaining notes up to the piano (now 88 notes in total)
6 Years Ago
Note importer can now assign midi notes
6 Years Ago
Create music help note list straight away rather than relying on order of execution
6 Years Ago
Can now select from available IK targets when importing new sfx
6 Years Ago
Added an exit time condition to the tambourine shake to make it last longer
6 Years Ago
IK Hands will stay in their play pose while a note is being held on the piano
6 Years Ago
Looping sounds now have an end time in case it doesn't get an end signal for whatever reason
6 Years Ago
cowbell sound polish
6 Years Ago
Fixed help display hiding when a non-local player stops using an instrument
6 Years Ago
drumkit sound polish better arrangement for drumkit notes on numpad
6 Years Ago
Merge from main
6 Years Ago
vm cowbell anim updates
6 Years Ago
Add maximum note time for tuba
6 Years Ago
Unsaved
6 Years Ago
Moved some more fields to the scriptable object, added an option to disable help UI on some instruments (tambourine and cowbell)
6 Years Ago
Enforce consistent note order display
6 Years Ago
Show a warning if a player has keys bound to numpad numbers and num lock is off (windows only)
6 Years Ago
Show sharp modifier binding on music UI
6 Years Ago
First pass on a UI panel to display instrument keybinds and note states while playing Enabled by default, can disable with instruments.showInstrumentHelp convar
6 Years Ago
Compile fix
6 Years Ago
instrument deploy sounds canbourine shake sounds
6 Years Ago
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6 Years Ago
Added a generic play_notes stat
6 Years Ago
Don't automatically go into full keyboard mode for static instruments (has to be toggled with reload like held instruments) While in full keyboard instrument input mode, ignore InvNext, InvPrev, Slot1-8, Map and Compass inputs
6 Years Ago
Added instruments.printrecordingpath
6 Years Ago
Merge scriptableobjects2
6 Years Ago
Trumpet vm tweaks
6 Years Ago
acoustic guitar offset notes fix
6 Years Ago
xylophone updates- ik positions, ik curve, player pose
6 Years Ago
player trumpet anim tweaks
6 Years Ago
Added a maximum note length to the trumpet and flute
6 Years Ago
Mark instruments as default blueprints (except acoustic guitar)
6 Years Ago
Merge instruments_cost_adjustment
6 Years Ago
Block all active key inputs when switching to an instrument
6 Years Ago
Merge from main
6 Years Ago
updated vm guitar anims Added vm jerrycan guitar anims Added jerrycan vm animator, hooked up in vm prefab
6 Years Ago
Cowbell name update
6 Years Ago
Update Jerry Can Guitar name
6 Years Ago
Remove InstrumentTool log
6 Years Ago
Xylophone IK tweak
6 Years Ago
Refactor note sound positions to store transforms on KeyController rather than per-note, just store the index on the note
6 Years Ago
Some formatting tweaks
6 Years Ago
Refresh asset database after code gen, saves alt tabbing to trigger compile
6 Years Ago
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6 Years Ago
Notes played stat for each instrument