branchrust_reboot/main/instrumentscancel

700 Commits over 184 Days - 0.16cph!

7 Years Ago
Don't allow full keyboard input on the tambourine or the cowbell
7 Years Ago
Merge from main
7 Years Ago
Added some instrument tips and a chat notification when entering/exiting full keyboard input mode
7 Years Ago
Guitar alignment stuff
7 Years Ago
Sounds can use higher quality fades (reduces discontinuity artifacts from quick fades) Instruments fade sounds out using the sound’s voice limiting fade time when stopping extra notes Immediately recycle sounds when FadeOutAndRecycle is called and the sound isn’t audible Instrument fade time and volume tweaks
7 Years Ago
Fix flute using the guitar deploy
7 Years Ago
Hooked up tuba vm
7 Years Ago
added Tuba vm
7 Years Ago
Added a full keyboard input mode Enabled by default for mounted instruments, can be toggled with Reload on held instruments When this mode is active on a held instrument the player can't move By default binds z-m as well as s,d,f,h,j as sharp notes
7 Years Ago
Acoustic guitar note setup SFX Importer now auto assigns animation slots
7 Years Ago
Fixed note importer not assigning sharp notes properly Added an instrument dropdown for faster assigning
7 Years Ago
Fix jerry can guitar not appearing when switching from a non viewmodel
7 Years Ago
first pass at acoustic guitar audio files + sound defs
7 Years Ago
Fix PlayNote NRE if a note is played out of listening range
7 Years Ago
Button tweaks
7 Years Ago
xylophone camera pos
7 Years Ago
Raise head slightly when crouching and looking down
7 Years Ago
Fixed Legs.ModelRotation not applying
7 Years Ago
Server compile fix
7 Years Ago
trumpet and cowbell updates
7 Years Ago
Rotated instrument deployments 180
7 Years Ago
drumkit mount pos
7 Years Ago
Piano mount position, clampings
7 Years Ago
Trumpet can look down
7 Years Ago
Can look down when using tambourine
7 Years Ago
Replaced lean forward leg system with move player model backwards legs system
7 Years Ago
Head LookAt smoothing
7 Years Ago
Fixed F3 debug view mode getting stomped
7 Years Ago
Touching skin
7 Years Ago
trumpet viewmodel updates
7 Years Ago
Removed LockRotation third person stuff Cleaned how camera mode is selected from mounts/helds
7 Years Ago
In FirstPersonWithArms only show HideIfOwnerFirstPerson shit if it's the held entity
7 Years Ago
Fixed profiler block mismatch
7 Years Ago
Fixed Wearable not marking itself as dirty when renderer array changed
7 Years Ago
Fixed double deploy sfx on jerry can guitar
7 Years Ago
Compile fix
7 Years Ago
Crafting category icon
7 Years Ago
Added some options to V_Instrument to filter out notes that we don't have (cowbell has less notes than a trumpet) Hooked up cowbell view model
7 Years Ago
set instruments with viewmodels to use them updates to cowbell vm position tweaked RecentlyPlayedThreshold value on Trumpet
7 Years Ago
trumpet animator and anim meta updates
7 Years Ago
guitar viewmodel updates, bass and jerrycan prefabs
7 Years Ago
cowbell viewmodel, prefab, animator, anims
7 Years Ago
Fixed compile errors
7 Years Ago
New instrument views
7 Years Ago
Expose transition duration on InstrumentStateBehaviour
7 Years Ago
Update manifest
7 Years Ago
New Instrument State Behaviour class to simplify making so many note<->note transitions on viewmodel Added a recentlyPlayed bool so hands don't revert to idle and back when rapidly playing the same note
7 Years Ago
Exposed viewmodel bob settings
7 Years Ago
Compile fix
7 Years Ago
Exposed instruments audio slider in options menu