branchrust_reboot/main/instrumentscancel

799 Commits over 184 Days - 0.18cph!

6 Years Ago
Remove BoneAligner (no longer needed)
6 Years Ago
Merge from main
6 Years Ago
Log cleanup
6 Years Ago
Tambourine updates - added player shake anim, updated vm shake anim to match current audio
6 Years Ago
vm flute rebuilt
6 Years Ago
Various merge cleanup stuff
6 Years Ago
Merge from main
6 Years Ago
Drum IK tweak (RightHand5)
6 Years Ago
Some cleanup
6 Years Ago
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6 Years Ago
Add another tambourine note (placeholder) Tambourine vm setup
6 Years Ago
Another guitar deploy change Increased animation dead time on guitars and stop all input while in dead time
6 Years Ago
tambourine vm anims and setup
6 Years Ago
vm panflute updates
6 Years Ago
drumkit ik updates
6 Years Ago
NRE fix for cowbell & tuba viewmodels
6 Years Ago
More guitar deploy changes
6 Years Ago
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6 Years Ago
Lowered view yaw clamp on piano and xylophone and nudged the eye pos back slightly
6 Years Ago
Remove some unused placeholder guitar sfx
6 Years Ago
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6 Years Ago
Testing a guitar deploy fix
6 Years Ago
Remove old note sequences logic Disable autoplay on cowbell and tambourine
6 Years Ago
piano sound polish pan flute sound polish
6 Years Ago
vm pan flute
6 Years Ago
player flute running anim fix
6 Years Ago
cowbell player anim update
6 Years Ago
drumkit ik updates
6 Years Ago
rotated cowbell for player
6 Years Ago
Fixed some jerry can guitar notes missing animation slots
6 Years Ago
Disabled the default keybinds for the full keyboard input,was stomping regular binds
6 Years Ago
Fixed bass guitar not working in first person
6 Years Ago
Fixed full keyboard mode toggling every time escape is pressed
6 Years Ago
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6 Years Ago
Tweaked piano dismount positions
6 Years Ago
Update default binds and expose binds in options for new full keyboard input mode
6 Years Ago
Don't allow full keyboard input on the tambourine or the cowbell
6 Years Ago
Merge from main
6 Years Ago
Added some instrument tips and a chat notification when entering/exiting full keyboard input mode
6 Years Ago
Guitar alignment stuff
6 Years Ago
Sounds can use higher quality fades (reduces discontinuity artifacts from quick fades) Instruments fade sounds out using the sound’s voice limiting fade time when stopping extra notes Immediately recycle sounds when FadeOutAndRecycle is called and the sound isn’t audible Instrument fade time and volume tweaks
6 Years Ago
Fix flute using the guitar deploy
6 Years Ago
Hooked up tuba vm
6 Years Ago
added Tuba vm
6 Years Ago
Added a full keyboard input mode Enabled by default for mounted instruments, can be toggled with Reload on held instruments When this mode is active on a held instrument the player can't move By default binds z-m as well as s,d,f,h,j as sharp notes
6 Years Ago
Acoustic guitar note setup SFX Importer now auto assigns animation slots
6 Years Ago
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6 Years Ago
Fixed note importer not assigning sharp notes properly Added an instrument dropdown for faster assigning
6 Years Ago
Fix jerry can guitar not appearing when switching from a non viewmodel
6 Years Ago
first pass at acoustic guitar audio files + sound defs