branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

164 Commits over 91 Days - 0.08cph!

31 Days Ago
Volumetric profile
31 Days Ago
increase shadow curve range
31 Days Ago
add controls for cloud shadowing amount
31 Days Ago
Remaining biomes in climate.
32 Days Ago
more sun configurableness
32 Days Ago
sun glow modulation texture, configurable mesh vs glow intensities
32 Days Ago
Viable fogging.
32 Days Ago
Progress backup.
32 Days Ago
Bloom improvements for new tonemap. More sky tweaks.
33 Days Ago
Ocean alpha test on beaufort 0
33 Days Ago
A ton of adaptations for the new height falloff.
35 Days Ago
atmosphere height falloff
38 Days Ago
apply biome fog to cloud layer
38 Days Ago
Weather profile stuff
38 Days Ago
add biome fog ambient saturation mult to weather presets
41 Days Ago
cache the terrain map preprocessing
42 Days Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
49 Days Ago
49 Days Ago
preprocess terrain maps, per weather distance curve
52 Days Ago
Weather progress
52 Days Ago
Remaining biome.
52 Days Ago
53 Days Ago
vclouds atmospheric occlusion in reflection probe as well
53 Days Ago
53 Days Ago
Env progress/backup.
53 Days Ago
Iterating configs.
53 Days Ago
Arctic biome tweaks with new ambient features.
54 Days Ago
add shore distance falloff control for biome fogs
54 Days Ago
add more parameters to control biome fog lighting
54 Days Ago
Buncha fixes/compensations for overbrightness bug.
54 Days Ago
fix missing billboard clouds if vclouds are initially off
54 Days Ago
54 Days Ago
wind shear animation, fix shadow map when vclouds off
55 Days Ago
55 Days Ago
merge from main
55 Days Ago
fix layer compositing
55 Days Ago
put mie scattering in remaining far field
55 Days Ago
fog light color includes ray color
55 Days Ago
55 Days Ago
55 Days Ago
further adjustment
55 Days Ago
56 Days Ago
cloud/atmosphere/fog interactions, shadows on biome fog
59 Days Ago