branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

218 Commits over 122 Days - 0.07cph!

1 Year Ago
Atmosphere improvements.
1 Year Ago
Rain profiles. Cloudy/Overcast improvements. Cleaned up obsolete profile files. Set a default invisible cirrus to climate for error purposes. More stuff I'm forgetting.
1 Year Ago
Various fixes & consistency tweaks.
1 Year Ago
Iterating Moved underground neutral to custom tonemapper for better blending.
1 Year Ago
1 Year Ago
Mitigated the over-bright arid atmosphere haze in certain lighting conditions.
1 Year Ago
fix editor error
1 Year Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
1 Year Ago
1 Year Ago
Fixed that sky brightness boost right after sunset. Cleaned vcloud defaults from climate.
1 Year Ago
fix cloud reprojection artifacts where viewDir.y < 0
1 Year Ago
remove debug print
1 Year Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
1 Year Ago
disable biome fog on craggy and playground as it doesn't make sense
1 Year Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
1 Year Ago
1 Year Ago
Iterating Cirrus clouds zero'd out for now.
1 Year Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
1 Year Ago
reformat conditional
1 Year Ago
testing blackness fix
1 Year Ago
ensure shaders are included
1 Year Ago
forgotten null check
1 Year Ago
More arctic tuning for when the sun is low.
1 Year Ago
Less fog overflow out of the arctic biome.
1 Year Ago
Overcast improvements. Minor SSS tweaks on clear.
1 Year Ago
Brightness tweaks.
1 Year Ago
Further iteration
1 Year Ago
support live edit of biome fog shore distance falloff in editor
1 Year Ago
1 Year Ago
fix server compile
1 Year Ago
add some per-weather+per-biome fog mults
1 Year Ago
fix override/live edit weather not respecting cloud configs
1 Year Ago
Various consistency tweaks.
1 Year Ago
Overcast profile RC
1 Year Ago
fix missing shader input on scene load
1 Year Ago
shadow map cheapification
1 Year Ago
trying out lerp transition again
1 Year Ago
Prevent sun banding at twilight.
1 Year Ago
configurable horizon buffer
1 Year Ago
1 Year Ago
performance tuning, cleanup
1 Year Ago
noise compression, reduce mip distance
1 Year Ago
fix reproj artifact when camera rotation snaps far
1 Year Ago
fix wobbly reprojection
1 Year Ago
add separate shadow density scale for cloud atmosphere shadowing
1 Year Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
1 Year Ago
day-switch oddity mitigation with gradients (code fix needed for highlight hotspot)
1 Year Ago
VC TOD gradiation of ambient and scattering during sunsets.
1 Year Ago
add tod gradients for some cloud parameters
1 Year Ago