branchrust_reboot/main/naval_update/boat_buildingcancel

284 Commits over 153 Days - 0.08cph!

8 Days Ago
Compile fix
8 Days Ago
Reduce placement height of hull pieces so you can exit the water onto them.
8 Days Ago
Can now start and end boat building mode directly from a boat steering wheel if you are within a boat building station. Bunch of refactoring for it to work.,
8 Days Ago
Added empty Edit/finish editing menu options to the steering wheel. Godegen.
8 Days Ago
Wheel placement rotation
8 Days Ago
Steering whell placement prefab setup
8 Days Ago
Merge from parent
8 Days Ago
Merge from parent
9 Days Ago
Boat building station triggers setup. Cleanup.
9 Days Ago
Add huge 3d text to sails showing their current state (open/closed) until we have anims.
9 Days Ago
More sail setup to match art
9 Days Ago
Remove a previous client side visual rotation hack for sail now we have art
9 Days Ago
Sail fixes
9 Days Ago
More cleanup and removing old code.
9 Days Ago
Sail deploymennt guide mesh setup
9 Days Ago
PlayerBoat cleanup
9 Days Ago
Updated sail prefab with artwork
9 Days Ago
Merge from parent
14 Days Ago
Merge from sails
14 Days Ago
fixed boat wall.window dimensions, made colliders snug
14 Days Ago
Removed stairs.wood block from global stair prefab, eliminating double reference (spotted in gibs)
15 Days Ago
Anchoring improvements. Refactored to now check Anchoring not Lowered. Anchoring is when lowered AND in valid water (todo).
15 Days Ago
BBS fixes
15 Days Ago
Applied Boat block type to remaining boat blocks
15 Days Ago
Add new BlockType to ConstructionSocket with Building/Boat options, defaults to Building. ConstructionSocket.IsCompatible checks block type matches so building and boat blocks can no longer be connected.
15 Days Ago
Merge from parent
16 Days Ago
Merge from parent
16 Days Ago
More anchor wip. Anchor now checks it can see the water. Debug drawing. Test save update.
16 Days Ago
Anchor placement inprovements so it can be placed over water more easily. Added test point.
16 Days Ago
Anchor anim controller setup, params, flow. Anchor anim code now functional, handles state restoring.
16 Days Ago
More anchor setup and initial wip anim code.
16 Days Ago
Add anchor to test save boat
16 Days Ago
Full anchor functionality wip
16 Days Ago
Merge from manual_anchor
16 Days Ago
Merge from parent
17 Days Ago
Adding missing bottom mesh to triangle hull prefab
17 Days Ago
fixed boat door pickup and repair, added guide mesh for door
17 Days Ago
split the glass part from boat door mesh to enable convex collision baker to work there
17 Days Ago
Socket name fixes. Manifest Prefab updates.
17 Days Ago
Stair localization fixes. Stair wood setup. Initial stair prefab setup. Test save update.
17 Days Ago
wip stairs setup
17 Days Ago
Merge from parent
17 Days Ago
Merge from naval_update
17 Days Ago
Merge from naval_update
20 Days Ago
Further cannon setup. Collision setup so it works nicely with cannon low wall.
20 Days Ago
Merge from naval_update
20 Days Ago
Cannon deploy placement fix.
20 Days Ago
Cannon art/prefab updates. Assign placement prefab.
20 Days Ago
manifest
20 Days Ago
door.hinged.mboat models, item def, prefab