branchrust_reboot/main/naval_update/boat_buildingcancel

626 Commits over 214 Days - 0.12cph!

53 Days Ago
Merge from refactor_boatchecks
53 Days Ago
missing file
53 Days Ago
moving some cargoship/tugboat special behaviour cases in deployabled and HitInfo to be driven by an interface tag rather than direct type check - deployables parent directly to the vehicle instead of sub-entities - special handling in some HitInfo data generation
53 Days Ago
Merge from parent
54 Days Ago
Compile fix
54 Days Ago
PlayerBoat HasValidDismountPosition and GetDismountPosition now check for steering wheel positions, because player boats are dynamic and can have no pre-determined dismount points.
54 Days Ago
Merge from parent
54 Days Ago
Auth placement/building fix
54 Days Ago
Merge from parent
57 Days Ago
Fix anchor visual state on entering network range or loading in.
57 Days Ago
Fix anchor not anchoring
57 Days Ago
Fixed anchor culling when lowered.
57 Days Ago
Check for boat auth before entering edit mode
57 Days Ago
Merge from naval_update
58 Days Ago
Remove the interaction timers from anchors to match the recent removal of timers from other items.
58 Days Ago
Added translation strings for boat validation enum so we can show nicer toast error messages.
58 Days Ago
Setup prevent building volume on small engine.
58 Days Ago
merge from player_hurt
58 Days Ago
assigned missing physics mats on some boat building blocks
58 Days Ago
initialize deep sea shore vectors properly when loading cached shore vectors (editor-only issue)
58 Days Ago
Only show the finish editing option if we're looking at the station, not the netting.
58 Days Ago
Resize boat building station netting area to support max size boats of 10x5. Reposition colliders, volumes, buoys.
58 Days Ago
merge from directional_drag
58 Days Ago
Removed empty RealmedRemove component from hull_square
58 Days Ago
Anchor collision primitives setup. Tweaks to volumes.
58 Days Ago
Modular boat - Fixed gaps in walls, fixed doorway block colliders not matching the art
58 Days Ago
Disable the large vehicle colliders around BBS netting
58 Days Ago
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59 Days Ago
Merge from auth2
59 Days Ago
Merge from naval_update
59 Days Ago
edited small engine anims as they were too subtle previously
59 Days Ago
Fix steering wheel/mailbox issue (properly this time?)
59 Days Ago
Merge from parent again
59 Days Ago
Fix steering wheel id
59 Days Ago
Merge from steering_wheels_fix
59 Days Ago
Merge from parent
60 Days Ago
merge from physics_pass_two
2 Months Ago
Fix power not showing correctly in boat building UI. Display power to mass.
2 Months Ago
Merge from parent
2 Months Ago
undid change in file I don't remember touching (harmless)
2 Months Ago
Changed the order of steering wheel dismount positions so the nearest one is attempted first
2 Months Ago
merge from small_engine_reverse
2 Months Ago
Remove some dead code
2 Months Ago
Quick cleanup after merge issue
2 Months Ago
Small engine anim code/setup
2 Months Ago
merge from small_engine_reverse
2 Months Ago
missing manifest update for smallengine fuel storage (caused it not to be saved/loaded)
2 Months Ago
Boat door colliders: convex solution that has a hole for glass collider to work
2 Months Ago
Small engine prefab update
2 Months Ago
more precise colliders for modular boat low walls