branchrust_reboot/main/naval_update/boat_buildingcancel

626 Commits over 214 Days - 0.12cph!

11 Months Ago
Unfuck
11 Months Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
11 Months Ago
Merge from refactor_creation
11 Months Ago
No need to cache saild wind blocked status if not lowered
11 Months Ago
Merge from parent
11 Months Ago
Merge from volume_checks
11 Months Ago
Remove disabled gameobject from new UI
11 Months Ago
Merge from ui_improvements
12 Months Ago
Fixed issue with BoatBuildingBlock parent trigger when loading from a save in edit mode.
12 Months Ago
merge from boat_construction_skin
12 Months Ago
Same for bbb.cs
12 Months Ago
Slight cleanup of bbs
12 Months Ago
merge from bbs_autoclose
12 Months Ago
Split BoatBuildingStation into partials. Added TriggerPlayer.
12 Months Ago
Prevent anchor being deployable on finished boats
12 Months Ago
Fixed "clear area" menu option showing in isolation incorrectly, leading to easily destroying your own boat.
12 Months Ago
Fix steering wheel rotation not being correct visually when entering network range.
12 Months Ago
Much faster powering down of boats when no players are on board (~2 secs). Now correctly powers off engines too.
12 Months Ago
Merge from parent
12 Months Ago
Floor frame fixes
12 Months Ago
Let's not server cull the collision for hull.triangle...
12 Months Ago
Setup floor.frame.triangle prefabs, sockets, added to boat planner.
12 Months Ago
Setup floor.wood prefabs, sockets, added to boat planner.
12 Months Ago
12 Months Ago
Compile fix
12 Months Ago
Steering wheel changes for always smooth wheel turning visuals and to fix a couple of bugs.
12 Months Ago
converted ladder hatch prefabs to use convex box colliders only added modular boat floor frame and floor.triangle frame prefabs
12 Months Ago
Boats can't be edited if recently damaged
12 Months Ago
Merge from parent
12 Months Ago
Merge from health_rework
12 Months Ago
Floor.triangle health 100->25 Floor health 200->50 hull square health 200->75 hull triangle health 100->25 wall.doorway health 200->50 wall.low.barrier health 100->25 wall.low.cannon health 100->25 wall.low health 100->25 wall.window 200->50 wall health 200->50
12 Months Ago
hull_square and hull_triangle cleanup. Add profiling to CacheParts
12 Months Ago
Applied ServerCull to all boat building blocks where required to strip a bunch of gameobjects server side
12 Months Ago
Remove unncessary vehicle seats/mount point spawning
12 Months Ago
GetPlayerBoats can now see boats clientside.
12 Months Ago
Merge from parent
12 Months Ago
Merge from parent
12 Months Ago
Destroy all windows and doors when a boat is destroyed and starts to sink
12 Months Ago
Also show block health if damaged or player is holding hammer
12 Months Ago
Enable repair for boat building station
12 Months Ago
Merge from parent
12 Months Ago
Remove dismount transforms from PlayerBoat prefab
12 Months Ago
Remove dismount overrides from PlayerBoat now they're not needed
12 Months Ago
compile fix for BaseMountable change - switched out client-incompatible check to an explicit disabling of the behaviour from the vehicle parent instead - set flag on PlayerBoat only
12 Months Ago
merge from parenting_improvements - just the stairs parenting volume
12 Months Ago
Merge from bbb_deploy_changes
12 Months Ago
pick up fuel when picking up boat engine
12 Months Ago
merge from boat_mountable_fixes
12 Months Ago
Remove unintended building volume from PlayerBoat
12 Months Ago
setting ForceDeployableSetParent to true for the PlayerBoat so parenting deployables actually works