branchrust_reboot/main/naval_update/boat_buildingcancel

626 Commits over 214 Days - 0.12cph!

45 Days Ago
Unfuck
45 Days Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
45 Days Ago
Merge from refactor_creation
45 Days Ago
No need to cache saild wind blocked status if not lowered
46 Days Ago
Merge from parent
46 Days Ago
Merge from volume_checks
46 Days Ago
Remove disabled gameobject from new UI
46 Days Ago
Merge from ui_improvements
49 Days Ago
Fixed issue with BoatBuildingBlock parent trigger when loading from a save in edit mode.
49 Days Ago
merge from boat_construction_skin
49 Days Ago
Same for bbb.cs
49 Days Ago
Slight cleanup of bbs
49 Days Ago
merge from bbs_autoclose
49 Days Ago
Split BoatBuildingStation into partials. Added TriggerPlayer.
49 Days Ago
Prevent anchor being deployable on finished boats
49 Days Ago
Fixed "clear area" menu option showing in isolation incorrectly, leading to easily destroying your own boat.
49 Days Ago
Fix steering wheel rotation not being correct visually when entering network range.
49 Days Ago
Much faster powering down of boats when no players are on board (~2 secs). Now correctly powers off engines too.
49 Days Ago
Merge from parent
50 Days Ago
Floor frame fixes
50 Days Ago
Let's not server cull the collision for hull.triangle...
51 Days Ago
Setup floor.frame.triangle prefabs, sockets, added to boat planner.
51 Days Ago
Setup floor.wood prefabs, sockets, added to boat planner.
51 Days Ago
51 Days Ago
Compile fix
51 Days Ago
Steering wheel changes for always smooth wheel turning visuals and to fix a couple of bugs.
51 Days Ago
converted ladder hatch prefabs to use convex box colliders only added modular boat floor frame and floor.triangle frame prefabs
51 Days Ago
Boats can't be edited if recently damaged
51 Days Ago
Merge from parent
52 Days Ago
Merge from health_rework
52 Days Ago
Floor.triangle health 100->25 Floor health 200->50 hull square health 200->75 hull triangle health 100->25 wall.doorway health 200->50 wall.low.barrier health 100->25 wall.low.cannon health 100->25 wall.low health 100->25 wall.window 200->50 wall health 200->50
52 Days Ago
hull_square and hull_triangle cleanup. Add profiling to CacheParts
52 Days Ago
Applied ServerCull to all boat building blocks where required to strip a bunch of gameobjects server side
52 Days Ago
Remove unncessary vehicle seats/mount point spawning
52 Days Ago
GetPlayerBoats can now see boats clientside.
52 Days Ago
Merge from parent
53 Days Ago
Merge from parent
53 Days Ago
Destroy all windows and doors when a boat is destroyed and starts to sink
53 Days Ago
Also show block health if damaged or player is holding hammer
53 Days Ago
Enable repair for boat building station
53 Days Ago
Merge from parent
53 Days Ago
Remove dismount transforms from PlayerBoat prefab
53 Days Ago
Remove dismount overrides from PlayerBoat now they're not needed
53 Days Ago
compile fix for BaseMountable change - switched out client-incompatible check to an explicit disabling of the behaviour from the vehicle parent instead - set flag on PlayerBoat only
53 Days Ago
merge from parenting_improvements - just the stairs parenting volume
53 Days Ago
Merge from bbb_deploy_changes
53 Days Ago
pick up fuel when picking up boat engine
53 Days Ago
merge from boat_mountable_fixes
53 Days Ago
Remove unintended building volume from PlayerBoat
53 Days Ago
setting ForceDeployableSetParent to true for the PlayerBoat so parenting deployables actually works