branchrust_reboot/main/naval_update/boat_buildingcancel

626 Commits over 214 Days - 0.12cph!

3 Months Ago
Merge from parent
3 Months Ago
Merge from vehicle_large
3 Months Ago
Check auth for finish building
3 Months Ago
Check for auth when trying to clear build area
3 Months Ago
Wheel code fix
3 Months Ago
Reduce vis range
3 Months Ago
Cache bbs privilege
3 Months Ago
Boat building station now behaves the same when ent killed as when destroyed (attempt to finish boat, kill everything otherwise)
3 Months Ago
Merge from more_auth
3 Months Ago
Auto auth player on placing steering wheel
3 Months Ago
Merge from parent
3 Months Ago
Cherry pick dock and edit fix
3 Months Ago
Steering wheel prefab cleanup
3 Months Ago
Fixed realm removes after object rework
3 Months Ago
Split netting visuals and collision into separate objects. Lowered both. Decreased placement height of hull blocks.
3 Months Ago
Fix call order when BBS dies, so FinishBuilding can actually work
3 Months Ago
Try and finish building any boat before killing it.
3 Months Ago
Destroy any boat construction when the platform gets destroyed
3 Months Ago
Merge from parent
3 Months Ago
Remove displacement from hull pieces
3 Months Ago
Added missing volume changes to stair prefab. Removed the old volume check implementation now it's not used anywhere.
3 Months Ago
Child RendererBatch disabling now handles entities with multiple RendererBatch correctly
3 Months Ago
merge from new_bbs_volume_checks
3 Months Ago
Merge from parent
3 Months Ago
Merge from parent
3 Months Ago
Profiling
3 Months Ago
Enable ProvidesParentingTrigger on frame & triangle frame, fixes players getting thrown off boats.
3 Months Ago
Remove some debug log spam
3 Months Ago
Cap push force
3 Months Ago
Fix push option showing all the time
3 Months Ago
Merge from parent
3 Months Ago
BoatBuildingBlock will still initialize supports if its parent is a PlayerBoat. Fixes boats collapsing when editing a boat post load/paste.
3 Months Ago
Don't run ListenServerColliderFix when the child being added to a PlayerBoat is a player. Reduces some of the FPS drop when boarding a large playerboat in Unity editor.
3 Months Ago
Fix client boat building blocks after paste
3 Months Ago
Merge from parent
3 Months Ago
Merged the initial dock & edit test to save us all the hassle of trying to dock boats.
3 Months Ago
Merge from parent
3 Months Ago
Added helper functions to get boat building area player, boat, block and deployable counts. Switched a function which wasn't freeing lists correctly to use the helper functions.
3 Months Ago
Merge from parent
3 Months Ago
Merge from parent
3 Months Ago
Fix compile error in SocketMod_Anchor
3 Months Ago
First pass of distributing health back to blocks when converting a damaged boat to edit mode.
3 Months Ago
Disable RendererBatch for any doors or windows added to boats.
3 Months Ago
Merge from parent
3 Months Ago
Anchor can't be deployed where the anchor point can't see the sea/netting. Added SocketMod_Anchor, checks for LOS to sea/netting. Remove a bunch of anchor debug logs. Move a bunch of sockets that weren't getting checked correctly before, fixes a bunch of issues.
3 Months Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
3 Months Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
3 Months Ago
Can't push anchored boats...
3 Months Ago
Boats can now be pushed by players. Initial checks/limitations. More to do later.
3 Months Ago
Reset steering when no players are aboard, to stop abandoned boats spinning.