branchrust_reboot/main/naval_update/boat_buildingcancel

626 Commits over 214 Days - 0.12cph!

1 Year Ago
Added boat building station deployment guide prefab with latest artwork
1 Year Ago
Merge from part_caching
1 Year Ago
Re-add hull flag, set on hull blocks.
1 Year Ago
Disable BoatAI debug.log
1 Year Ago
Removed old placeholder prefabs from BBS. Deleted previous BBS blockouts.
1 Year Ago
Merge from naval_update
1 Year Ago
Setup boat building station prefab with art prefabs, modified colliders. Applied materials.
1 Year Ago
commit _b material for platform
1 Year Ago
Boat ladder prefab tweaks
1 Year Ago
Initial boat ladder item and prefab setup.
1 Year Ago
Fix small engine deployment
1 Year Ago
boat building platform - materials and textures including lod3 bake material and textures - lods + initial prefab setup
1 Year Ago
Merge from small_ramp
1 Year Ago
Merge from parent
1 Year Ago
Boat building station is no longer a StorageContainer as it was never needed. Set Clear Area menu item to always be the lowest priority so it never appears as the default.
1 Year Ago
Restore some commented RPC checks.
1 Year Ago
Fix stairs server cull tag
1 Year Ago
Individual parenting triggers for hull and floor pieces.
1 Year Ago
Steering wheel prevent building volume.
1 Year Ago
Additional steering wheel dismount positions
1 Year Ago
Merge from naval_update
1 Year Ago
Use idle sail anim when sails are wind blocked, high wind sail when not blocked.
1 Year Ago
Reimplemented sail wind blocking: sails will only be blown by the wind if there is room behind the sail. Added list of points to check for clear LOS. Debug drawing of LOS points and status. Sail.Blowing now checks Flag_WindBlocked is false. Additional recache of value on sail raised/lowered.
1 Year Ago
Added a "Clear Building Area" radial option to the boat building station. Destroys all boat blocks and deployables in the building area. Only usable when there are no players or finished player boats in the build area. TODO: Make sure to check for auth when I merge it.
1 Year Ago
Fix client sails not correctly restoring sail visual state. Change sail to use high wind anim.
1 Year Ago
More sail deployment tweaks
1 Year Ago
Add sail collision sets for raised and lowered states. Toggle as required.
1 Year Ago
Anchor, plank, sail, steering wheel and small engine forward damage to their parent PlayerBoat
1 Year Ago
Implement boat sinking for destroyed player boats
1 Year Ago
BBS prevent building tweaks. Setup prevent building for sails, stop them being spammed together.
1 Year Ago
Prevent boat building stations from being placed overlapping.
1 Year Ago
Anchor, cannon, plank, sail, steering wheel and small engine can now all be picked up using the hammer during edit mode.;
1 Year Ago
Bunch of loading fixes
1 Year Ago
Merge from parent
1 Year Ago
Merge from parent
1 Year Ago
Adding boatBuilding station rig
1 Year Ago
Manifest
1 Year Ago
Code gen
1 Year Ago
Very initial setup for small engine deployable
1 Year Ago
Subtract merge from outboard_motor
1 Year Ago
Fix pooling error that was preventing sail/steering wheel deployment
1 Year Ago
Merge from parent
1 Year Ago
Merge from parent
1 Year Ago
Reduce cannon ball damage
1 Year Ago
Fix missing boat building station deployment mesh
1 Year Ago
boat building station collision mesh + prefab update
1 Year Ago
updated strair block pivots to be centered on block created convex box colliders and prevent movement collider, gibs bounds updated
1 Year Ago
exported small engine anims
1 Year Ago
Merge from parent
1 Year Ago
Merge from parent