branchrust_reboot/main/new_console-uicancel

173 Commits over 28 Days - 0.26cph!

Make autocomplete buttons like the old ones - they are better
Yesterday
Better background blur shader, only used by the F1 menu for now
Yesterday
Added back error overlay toggle in the tools tab, it flips the convar
Yesterday
Fixed NRE when clicking on vehicle buttons in the main menu
Yesterday
Fixed rich text in search bars again
Yesterday
Fixed tabs allowed in demo not showing in demo
Yesterday
Reordered the tabs to match the old f1 menu
Yesterday
Made the dev tools UI less terrible at low resolution
Yesterday
Can't cycle through hidden tabs
Yesterday
Pressing TAB now cycles in between the console and the last used tab (items by default), CTRL TAB cycles through all tabs
Yesterday
Fixed search bar texts disappearing because their masks were still tagged as 'mainmenu' ffs
Yesterday
Fixed UI_ServerAdminUGCEntryAudio.Update NRE, censor recordings option is now ignored in the UGC tab
Yesterday
Fix attempt for RustButton.CalculateLayoutInputHorizontal NRE during bootstrap
Yesterday
Removed deepsea.enabled false from playground init commands, its auto disabled because theres no water anyway
Yesterday
Fixed console not selecting its input field when opened the first time
Yesterday
Removed rich text on search bars again
Yesterday
Fix rich text (again)
Yesterday
Ensure command list properly works when clicking on a convar
Yesterday
Remove the gap in the autocomplete button
Yesterday
- Setup script execution order for developer tools/console/error - Setup after TMP has initialized (seems to cause less issues on initial check) - Cleanup into a single file
Yesterday
Ensure error ui starts up early enough in script execution order
Yesterday
Stupid unity alpha calculations
Yesterday
Ensure legacy error ui does the same thing
Yesterday
Ensure new error ui doesnt render if erroroverlay is false.
Yesterday
main -> new_console-ui
Yesterday
main -> new_console-ui
Yesterday
Fixed gamemode restricted items not showing up as red in the item tab
Yesterday
Fix a bunch of edge cases with autocomplete, previews of autocomplete and when to accept/decline
Yesterday
Tab and left shift + tab will navigate everything up and down as well as the arrow keys
Yesterday
- Always show convar descriptions (dont need to highlight them) - Hide description if we have none
2 Days Ago
Fixed item buttons not working in builds
2 Days Ago
Fixed filtering ignoring items with no description Disable image for items with no icons Use item shortname if the display name is empty
2 Days Ago
Better fix for the flickering scrollbar when dragging
2 Days Ago
Awful fix for the search bar not showing its text in the item list
2 Days Ago
Fixed console and item list input fields not being deselected when closed
2 Days Ago
main -> new_console-ui
2 Days Ago
main -> new_console-ui
2 Days Ago
Compile fixes
2 Days Ago
- Remove rich text from a bunch of places in the console - Hide RconOnly command unless RCON - Hide developer only commands unless developer
2 Days Ago
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
2 Days Ago
Fix 'Show Server' and 'Show Client' text not scaling properly on animations
2 Days Ago
- Hovering over a autocomplete option will add it to the input field - Arrow key navigating to an autocomplete option will also add it to the input field
2 Days Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
2 Days Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
2 Days Ago
Dont print every log twice
2 Days Ago
Fixed layout issues when using free aspect or low resolutions
2 Days Ago
Fixed NRE when clicking on a vehicle button when not ingame
2 Days Ago
Localized category buttons in item and vehicle tabs
2 Days Ago
Disabled rich text on search bar base prefab
2 Days Ago
Fixed hover end fuckery when clicking buttons in the item tab