branchrust_reboot/main/new_console-uicancel

233 Commits over 28 Days - 0.35cph!

3 Months Ago
Fix 'Show Server' and 'Show Client' text not scaling properly on animations
3 Months Ago
- Hovering over a autocomplete option will add it to the input field - Arrow key navigating to an autocomplete option will also add it to the input field
3 Months Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
3 Months Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
3 Months Ago
Dont print every log twice
3 Months Ago
Fixed layout issues when using free aspect or low resolutions
3 Months Ago
Fixed NRE when clicking on a vehicle button when not ingame
3 Months Ago
Localized category buttons in item and vehicle tabs
3 Months Ago
Disabled rich text on search bar base prefab
3 Months Ago
Fixed hover end fuckery when clicking buttons in the item tab
3 Months Ago
Moved new error overlay to the OverlayCanvas
3 Months Ago
Restored loading screen
3 Months Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
Compile fixes
3 Months Ago
Make errors more see-through
3 Months Ago
Error UI: - Dont force uppercase - Allow turning off amount object again
3 Months Ago
Ensure new error panels alpha is auto set to 1
3 Months Ago
Attempt to scroll auto complete when navigating
3 Months Ago
Prevent new error ui from autowiping its errors depending on alpha state
3 Months Ago
Autocomplete now shows in a scroll
3 Months Ago
- Enter only intercepts if the user has navigated to a suggestion with the arrow keys. If they just typed a command and hit Enter directly, it submits as normal. - Added a console command to test NRE's
3 Months Ago
Pressing enter on autocomplete entries submits them to the console input field
3 Months Ago
Add light/dark rows to the command list
3 Months Ago
- Mark convars that are methods with [METHOD] in autocomplete + Command List - Add a scrollbar to console - Clamp command list scroll instead of elastic - Refactor autocomplete logic - put it all in a single script - Reposition auto completes so they go top to bottom now
3 Months Ago
Restored ctrl tab to cycle through item list and vehicle list categories
3 Months Ago
Reduce console input size, reduce size of auto complete entries
3 Months Ago
Applied old console prefab
3 Months Ago
- Applied flaviens virtual scroll changes (minor changes to add better overscan) - Change font base size on autocomplete buttons - Reduce autocomplete button size
3 Months Ago
Restore loadout save button
3 Months Ago
- cap console ui refresh - add fast paths to text buffer - optimize autocomplete
3 Months Ago
Removed some mockup prefabs
3 Months Ago
main -> new_console-ui
3 Months Ago
F2 opens the old console (until we remove it)
3 Months Ago
Don't keep the copypaste menu active when closed
3 Months Ago
Removed UIEscapeCapture from the console input field so it doesnt capture escapes
3 Months Ago
merge from main
3 Months Ago
merge from new_console-ui/loadouts
3 Months Ago
Add a few more preloaded error objects
3 Months Ago
- New error system - Can append errors together and update a total rather than spamming the same error repeatedly hiding everything else - Current max of 10 unique errors shown (always shows latest at top - Add convar to go back to the legacy error system (incase)
3 Months Ago
Re-enable engine ui2
3 Months Ago
UI design for a new error display (replace the wall of red text with something a little cleaner)
3 Months Ago
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances We werent using min and max height properly
3 Months Ago
merge from main
3 Months Ago
Various final fixes with console input and autocomplete fuckery
3 Months Ago
Fix top level padding
3 Months Ago
Fix a bunch of borked server compiles
3 Months Ago
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds
3 Months Ago
Gracefully close the autocomplete window if we click off the search input field