branchrust_reboot/main/new_console-uicancel

234 Commits over 28 Days - 0.35cph!

52 Days Ago
Fixed feedback loop when dragging scrollbars towards the bottom, also fixed flickering caused by flex virtual scroll resizing the scroll mid scroll
52 Days Ago
Fix 'Show Server' and 'Show Client' text not scaling properly on animations
52 Days Ago
- Hovering over a autocomplete option will add it to the input field - Arrow key navigating to an autocomplete option will also add it to the input field
52 Days Ago
Always show scrollbar on item and vehicle tabs when the content fits the screen
52 Days Ago
Don't allow scrollrects to scroll when the content fits the viewport, fixes the scrollbar nightmare
52 Days Ago
Dont print every log twice
52 Days Ago
Fixed layout issues when using free aspect or low resolutions
52 Days Ago
Fixed NRE when clicking on a vehicle button when not ingame
52 Days Ago
Localized category buttons in item and vehicle tabs
52 Days Ago
Disabled rich text on search bar base prefab
52 Days Ago
Fixed hover end fuckery when clicking buttons in the item tab
52 Days Ago
Moved new error overlay to the OverlayCanvas
52 Days Ago
Restored loading screen
52 Days Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
52 Days Ago
merge from main
52 Days Ago
merge from main
52 Days Ago
Compile fixes
53 Days Ago
Make errors more see-through
53 Days Ago
Error UI: - Dont force uppercase - Allow turning off amount object again
53 Days Ago
Ensure new error panels alpha is auto set to 1
53 Days Ago
Attempt to scroll auto complete when navigating
53 Days Ago
Prevent new error ui from autowiping its errors depending on alpha state
53 Days Ago
Autocomplete now shows in a scroll
53 Days Ago
- Enter only intercepts if the user has navigated to a suggestion with the arrow keys. If they just typed a command and hit Enter directly, it submits as normal. - Added a console command to test NRE's
53 Days Ago
Pressing enter on autocomplete entries submits them to the console input field
53 Days Ago
Add light/dark rows to the command list
53 Days Ago
- Mark convars that are methods with [METHOD] in autocomplete + Command List - Add a scrollbar to console - Clamp command list scroll instead of elastic - Refactor autocomplete logic - put it all in a single script - Reposition auto completes so they go top to bottom now
53 Days Ago
Restored ctrl tab to cycle through item list and vehicle list categories
53 Days Ago
Reduce console input size, reduce size of auto complete entries
53 Days Ago
Applied old console prefab
53 Days Ago
- Applied flaviens virtual scroll changes (minor changes to add better overscan) - Change font base size on autocomplete buttons - Reduce autocomplete button size
53 Days Ago
Restore loadout save button
53 Days Ago
- cap console ui refresh - add fast paths to text buffer - optimize autocomplete
53 Days Ago
Removed some mockup prefabs
53 Days Ago
main -> new_console-ui
53 Days Ago
F2 opens the old console (until we remove it)
53 Days Ago
Don't keep the copypaste menu active when closed
53 Days Ago
Removed UIEscapeCapture from the console input field so it doesnt capture escapes
53 Days Ago
merge from main
53 Days Ago
merge from new_console-ui/loadouts
54 Days Ago
Add a few more preloaded error objects
54 Days Ago
- New error system - Can append errors together and update a total rather than spamming the same error repeatedly hiding everything else - Current max of 10 unique errors shown (always shows latest at top - Add convar to go back to the legacy error system (incase)
54 Days Ago
Re-enable engine ui2
54 Days Ago
UI design for a new error display (replace the wall of red text with something a little cleaner)
54 Days Ago
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances We werent using min and max height properly
54 Days Ago
merge from main
54 Days Ago
Various final fixes with console input and autocomplete fuckery
54 Days Ago
Fix top level padding
54 Days Ago
Fix a bunch of borked server compiles
54 Days Ago
Fix UI_DeveloperTools and UI_ServerAdminUGCEntryPattern.OnVisible not compiling on SERVER builds