branchrust_reboot/main/new_menucancel
1,337 Commits over 122 Days - 0.46cph!
Fix NRE with parsing new noticies (remove al the account json crap we dont need anymore)
Setup in game notifications system to grab notifications from the new server list
Allows us to push custom notifications to clients purely from the web and totally seperate from the build
Updated general store sub navigation, much better
add the rest of that last commit
mip map all store images, rename everything for consistency
Reformat the buttons as prefabs and add them there instead
Hook up server type counts on all gamemodes and modes
Turn off game modes when you're in the community server
add media and generate maps
Add new instruments media
Put a nice soft mask on the notifications window
Fix more scroll bar issues
Stop Notifications window allowing another notification to be added thats exactly the same as one in the list
Use on released rather than on pressed when clicking on notifications
Fixed weird scrolling behaviour in notifications panel
add text to options + quit buttons
Truncate server names to 64 characters instead (steam limit)
Fix shockbyte close and open buttons only being able to be pressed once
Tooltips can now modify their attachment position (left, right, top, bottom)
Tooltips can now push or pull that position relative to a fixed pixel offset or a percentage offset
Update loading screen styling
Fixed bootstrap warning icon mip maps settings
Disabled mip chains on steam avatars, they look horrible at lowest mip maps setting (8x8)
Fixed steam inventory crafting modal nre
clean up header on workshop
Add tooltips to play page prefabs for extra info
Added a close button to the skin viewer when full screen
Fixed HttpImage GenerateMipmaps setting not working
Fixed cart item not spawning in builds
Added store.clearcart command
Skin viewer locker tweaks
Added ScrollRectDisable to the store, settings and inventory scroll rects
Some store optimisations
Tab button style update again
Revert
126315, has dependencies to Facepunch.System
Fixed workshop editor skybox slider regression
Deleted old workshop menu code and prefabs
Fixed ingame post process messing with the skin viewer post process layer
Tab button style update, plastic please
Moved FlexGridsElement in flex folder
Workshop
- Lock page buttons accordingly
- Added a confirmation popup before starting the workshop scene loading
- Prevent the menu to close when pressing escape if the workshop editor is loaded
Workshop filtering dropdown
Workshop window is closed correctly when switching tabs
Fixed HttpImage not firing OnImageLoaded callback at all times
Workshop scene linked, "my items" buttons
Restored window states in main prefab
Settings dropdown direction improvements
Fixed gesture buttons spawning disabled in builds
Right click to clear bump the gesture widget
Client can now support server listing up to 80 characters long
Add non drawing backing graphic to notifications, so you cant easily get rid of the menu without pressing totally outside of it
Fixed skinviewer sleeping bag not disabling itself