branchrust_reboot/main/nexuscancel

434 Commits over 1,066 Days - 0.02cph!

9 Months Ago
Server compile fix
9 Months Ago
Support turning on/off clan system with clan.enabled convar
9 Months Ago
Minicopter code review changes
9 Months Ago
Copy libsqlite3 into RustDedicated_Data/Plugins/x86_64/ to try to fix dedicated server not using the version of SQLite (but keep the copy under Plugins too) This is assuming everyone runs RustDedicated with something like the following (from runds.sh): export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:`dirname $0`/RustDedicated_Data/Plugins/x86_64
9 Months Ago
Fix weird startup issue in editor when using GameSetup's initialization commands with multiple editors
9 Months Ago
Code review changes
9 Months Ago
Make clan.info show a table of members similar to teaminfo
9 Months Ago
Don't show dead clan members on the map
9 Months Ago
nexus ferry sounds
9 Months Ago
Go back to the rank list when switching tabs away from the rank editor Reset clan UI state in some places to try and fix clan logo not loading when leaving and rejoining the same clan Auto escape rich text in steam names
9 Months Ago
Rebuild sqlite3 for linux again because the other one was crashing for some reason Tested on ubuntu 18.04 and 22.04
9 Months Ago
Increase the allowed size of the clan announcement text Possible bug fixes for inviting other players to your clan Disabling rich text on things
9 Months Ago
Rebuild sqlite3 on ubuntu 18.04 so it doesn't depend on a too new glibc Update runds.sh to include the Plugins folder in the search path instead of only Plugins/x86_64 Add build instructions for sqlite3 to my notes here
9 Months Ago
Update bagassignmode 'team' value to also include players from the same clan
9 Months Ago
Merge from main
9 Months Ago
Don't suggest that clan tables are only in bandit camp or outpost because they're deployables
9 Months Ago
Static clan table prefab set up Update bandit camp and outpost with new static clan table
9 Months Ago
Deployable clan table set up
9 Months Ago
Merge from ClanTable
9 Months Ago
Allow leaving your clan from anywhere instead of only at the clan table
9 Months Ago
Pass player controlled clan related text through the chat filter
9 Months Ago
Only show the "try again" message for errors which should just need a retry
9 Months Ago
Allow loading clan info for bot players in the editor for easier testing
9 Months Ago
Load clan info for players when they spawn instead of only when they connect Load clan info for all sleepers when starting up the server
9 Months Ago
Simplify the check to see if another player is in the same clan as you when showing nametags
9 Months Ago
Merge from main
9 Months Ago
Hide the clan rank creator when the player doesn't have permission to create ranks
9 Months Ago
Show a specific error message when creating a new clan rank fails because the text is invalid
9 Months Ago
Fix NeedsKeyboard.AnyTextboxFocused not ignoring readOnly input fields
9 Months Ago
Don't show sleeping clan members on the map
9 Months Ago
Fix Rust+ clan announcement notifications never being sent
9 Months Ago
Key the blueprints nexus variable using Protocol.persistence so blueprint wipes just work on nexus enabled servers
9 Months Ago
Show ping for each zone on the server list nexus modal Add a header for the zone table so it's clear what the numbers are
9 Months Ago
Set icons for the nexus join modal
9 Months Ago
Fix rank creator textbox not being readonly when the player doesn't have permission to create ranks Fill in the blank on the help message explaining the clan table
9 Months Ago
Fixed emoji rendering in read only input fields Added emoji support for the clan announcement and member details text fields (no autocomplete or galleries but the raw text input is supported)
9 Months Ago
Merge from main
9 Months Ago
Fix name conflict dll copy - where'd that come from, it was the right one Turn assembly version validation
9 Months Ago
Network++
9 Months Ago
Add ferry avoid triggers to oil rigs
9 Months Ago
Add ferry avoid trigger to cargo ship
9 Months Ago
add clan table to bandit/outpost
9 Months Ago
Merge from main
9 Months Ago
Default to development realm while testing in editor Add nexus.serverListRealm convar for overriding the realm to show in the server browser Update FP.Nexus to get the development realm
9 Months Ago
Disable nexus.serverListEnabled by default in builds
10 Months Ago
Merge from main
10 Months Ago
Adjust RPC message TTL based on the timeout duration
10 Months Ago
Don't spawn the ferry schedule entity at the ferry terminal unless nexus is enabled
10 Months Ago
Call UpdateNetworkGroup on entities when spawning them after a transfer to match previous change to SaveRestore.Load
10 Months Ago
Don't bother storing Rust+ info in nexus if Rust+ is disabled