branchrust_reboot/main/siege_weaponscancel

432 Commits over 91 Days - 0.20cph!

1 Year Ago
corrected body used by horse for towing and some hitch->tow renaming
1 Year Ago
merge from main
1 Year Ago
separation of towing (renamed from hitching) into its own class, exposing an interface for things that want to tow or be towed (shared interface, the joint goes both ways)
1 Year Ago
Changes to rope segments of catapult. Added transmission to parts that needed it.
1 Year Ago
Early tests at getting siege weapons hitchable by horses and cars Tweaked catapult colliders, added repel and hurt triggers
1 Year Ago
merge from physics_horses
1 Year Ago
merge from main
1 Year Ago
Catapult constructable stages Restored wheel visuals Improved firerecoil physics
1 Year Ago
Added catapult test meshes for Flavien
1 Year Ago
Siege tower constructable tweaks
1 Year Ago
Implemented catapult art, retargeted the animations Setup catapult constructable prefab
1 Year Ago
Orientation fix on catapult
1 Year Ago
Fixed catapult hierarchy
1 Year Ago
Initial work on “constructable” entities: when deployed, we spawn a skeleton structure that needs to be hit with a hammer until its fully built. Once completed the entity is spawned Applied this new system to the siege tower
1 Year Ago
Colour adjustments and detail additions to catapult
1 Year Ago
Added arted-up catapult model, materials, and textures. Some tweaks pending.
1 Year Ago
Fixed drawbridge animations Added another drawbridge to the lower level
1 Year Ago
Added front door and drawbridge to the siege tower
1 Year Ago
Siege tower prefab setup, added ladders, detailed colliders and parenting triggers
1 Year Ago
Added siege tower Baseline, prefabs
1 Year Ago
Projectile speed and gravity affected by catapult charge when fired Added 3 placeholder boulder explosion VFXs
1 Year Ago
Compile fix, cleanup
1 Year Ago
Better physics setup (placeholder wheel movements) Added push intertaction
1 Year Ago
Catapult reloading interaction wip
1 Year Ago
merge from main
1 Year Ago
Added incendiary and explosive boulders
1 Year Ago
Reloading interaction Added kinetic boulder ammo, catapults only accept kinetic ammunition
1 Year Ago
Started prototyping catapult siege weapon Added basic interactions, placeholder fire animation Only fires rockets atm, still need to add new projectiles
1 Year Ago
merge from main
1 Year Ago
siege tower wip
1 Year Ago
Quick change to rear ratchet
1 Year Ago
Blockout of catapult (not functional yet)