branchrust_reboot/main/snowmobilecancel

460 Commits over 334 Days - 0.06cph!

2 Years Ago
Asphalt FX fixes
2 Years Ago
More surface material FX into snowmobileBase (WIP)
2 Years Ago
replaced snowmobile driver pose with a blendtree for leaning tests
2 Years Ago
updated snowmobile driver pose for an anim, also added leaning anims
2 Years Ago
Don't try to match terrain roll, only pitch
2 Years Ago
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2 Years Ago
Nixed the asphalt spin because the car fx doesn't fit it
2 Years Ago
Positioning fix
2 Years Ago
Sparking skis (2/2)
2 Years Ago
Entity.proto edit to better match what's on Aux (help with merging)
2 Years Ago
Disable "Play On Show" for snowmobile ski smoke ParticleSystemCull script
2 Years Ago
Added support for hard surface ground FX for wheels (make snowmobile FX wheely good)
2 Years Ago
Ski sparks on asphalt 1/2
2 Years Ago
updated ik hand positions
2 Years Ago
updated snowmobile rig for rear suspension tests, updated skinning on all models
2 Years Ago
updated snowmobile albedo and ao
2 Years Ago
Fixed snowmobile hand IK
2 Years Ago
Reduced max steer angle further at high speeds
2 Years Ago
Fix server compile
2 Years Ago
Steering edits
2 Years Ago
Snowmobile suspension experiment. Significantly smoothes out the snowmobile's operation
2 Years Ago
Wheel and tread rotation now animating at the correct speeds (both snowmobiles)
2 Years Ago
Take max spin slip for visuals instead of min
2 Years Ago
Terrain asset
2 Years Ago
Fixed mounted player clipping issues: - Snowmobile entity bounds height increased to include the player's height. - Added a new vehicle clipping mode that does a linecast instead of capsule cast, to stop players getting dismounted for hitting trees at speed etc due to their capsule vs. snowmobile size.
2 Years Ago
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2 Years Ago
Snowmobile FX on snow WIP
2 Years Ago
Better lit snow kickback fx material files. Retroactively applied to cars too.
2 Years Ago
Added min speed option for ground FX
2 Years Ago
Added snow on terrain for testing
2 Years Ago
Oops, revert accidental Bootstrap.cs commit
2 Years Ago
Fixed Tomaha complaining about missing animation layer
2 Years Ago
Added mouse steer to snowmobiles for cinematics
2 Years Ago
Optimization pass on all snowmobile textures & mats
2 Years Ago
reduced head look so it's not so extreme
2 Years Ago
Rigged up the new engine shake anim
2 Years Ago
Enabled head look on snowmobile driver and passenger
2 Years Ago
Switched Tomaha glass to a metal physic material to avoid þe olde glass decal problem
2 Years Ago
Fixed snowmobiles not loading correctly from save. Should fix Aux servers breaking on restart.
2 Years Ago
added engine shake layer
2 Years Ago
skinning update
2 Years Ago
More setup
2 Years Ago
Rigged up the new snowmobile animations (except fuel gauge)
2 Years Ago
Merge Snowmobile_Meshchanges -> Snowmobile
2 Years Ago
Snowmobile smoothness/stability work
2 Years Ago
Merge Main -> Snowmobile
2 Years Ago
Cherry picking the new SnowmobileMore branch to Snowmobile. I had accidentally committed these changes to Aux and subsequently converted them to a new branch.
2 Years Ago
Steering
2 Years Ago
Steering adjust
2 Years Ago
Porting some ideas from my physics branch