branchrust_reboot/main/snowmobilecancel
460 Commits over 334 Days - 0.06cph!
Headlight element from parent snowmobile prefab defaults to disabled on the custom one.
Fixed Tomaha headlight mesh sometimes not being visible.
Recovered skiVisualAdjust & skiVisualMaxExtension parameter changes that snuck into the old headlight movement commit.
Revert headlight movement.
Snowmobile leaning mod. Lean more at 0 speed.
Fixed some minor remaining suspension visual issues
Fixed snowmobile terrain FX still playing when the snowmobile is visually slightly above the ground
Move Tomaha headlight light forward 5cm
Fixed snowmobiles not shifting audibly through all gears
Other suspension adjustments, both snowmobiles
Do an extra raycast on the snowmobile skis to help with visual clipping into the ground
Restored the proper Tomaha head and taillight setup that got reverted back to the old buggy state at some point.
Moved snowmobile particle FX to always sit at the position of the skis and treads
WIP snowmobile sounds for paddy
Add some additional fake tread rotation if we're faking extra wheel spin
added nw/ne/se/sw lean anims for driving, added to blendtree in the animator
Balanced snowmobile lean. Also fixed pose animation not playing.
Snowmobiles now optimised for lean (hooked up driver lean animations)
snowmobile - updated hand posing on driving anims to fix clipping issues, added reaction anim test
Set engine_on animation default weight to zero (generic snowmobile)
Fix snowmobile engine shake playing in incorrect situation
Match previous modular car behaviour exactly
Give modular cars some anti-roll back (they lost it due to snowmobile sim changes)
Add ItemModEntityReference to both snowmobiles
Snowmobiles: Only clip check the player's head, hopefully stop getting booted off for hitting rocks and stuff
Set up the generic snowmobile for increased ski suspension travel
Fixed FX positioning on the homemade snowmobile.
Snowmobile - reduced length of vertical bars on spindles and raised leaf springs on model and lods (for Bill to add more suspension travel)
Set up Tomaha dashboard lights + other snowmobile light setup
Allow mount interaction to proceed if the unmounted player is looking at another player that is mounted to the mountable
Adjusted snowmobile passenger mount pos back a little
- Fixed snowmobiles not controlling correctly when a passenger is mounted
- Stopped snowmobile passenger being able to access fuel storage
Steering and driving phsyics
Corrected system for ignoring roll when calculating ideal snowmobile angle in the air
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