branchrust_reboot/main/temperate_cliff_reworkcancel
                         
                     
             
         
     
    
        
86 Commits over 122 Days - 0.03cph!
    
    
    
        
            
            
            
                
                Coastal cliff material tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Coastal cliffs lowpoly and colliders 
Deleted unnecessary textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                changed minimum sizes for unique environments procmap spawns
canyons 3500+
lakes 3000+
oasis 2000+
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added back old arid rock formations in procmap stack
 
                
                
                
                
                
             
         
        
            
            
            
                
                removed stone splat from medium rock formation prefabs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Map shader now takes water depth from shore vectors into account
Fixed shore vectors that are fed into shader system ignoring lakes and water carving volumes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed RustCamera environment determination not taking water carving volumes into account
 
                
                
                
                
                
             
         
        
            
            
            
                
                improved road rejection on jutting cliffs
 
                
                
                
                
                
             
         
        
            
            
            
                
                road, rail rejection on hill cliffs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Integrated unique environments into World Setup stack
Adjusted min altitude for inland place cliff components to -100m
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from unique environments to cliffs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated Topology Not settings for hill cliffs
 
                
                
                
                
                
             
         
        
            
            
            
                
                More accurate terrain anchors for hill cliffs
 
                
                
                
                
                
             
         
        
            
            
            
                
                More hill cliff progress
Made all hill cliffs 10% flatter
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hill cliff progress / better erosion / additional large hill cliff variants
 
                
                
                
                
                
             
         
        
            
            
            
                
                added road rejection to jutting cliffs
 
                
                
                
                
                
             
         
        
            
            
            
                
                extra jutting cliff prefab
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                coastal rocks decor modifier size tweak
 
                
                
                
                
                
             
         
        
            
            
            
                
                File name cleanup
Jutting cliff prototype 
Large coastal rock prototype
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated spawn settings for variety of cliff generators
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hill cliffs erosion progress
 
                
                
                
                
                
             
         
        
            
            
            
                
                large rock formation a test case 
jutting cliff test case
 
                
                
                
                
                
             
         
        
            
            
            
                
                More hill cliff progress / improved cliff shapes / scaled cliffs down
 
                
                
                
                
                
             
         
        
            
            
            
                
                rock formation prefabs (sea) radius and fade improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                propagated the latest changes into procmap stack
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hill cliffs proc map settings
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hill cliffs progress and mid size variants
 
                
                
                
                
                
             
         
        
            
            
            
                
                updated rock formations
updated world setup to spawn them
 
                
                
                
                
                
             
         
        
            
            
            
                
                road/rail rejection for coastal cliffs
 
                
                
                
                
                
             
         
        
            
            
            
                
                More coastal cliff erosion
 
                
                
                
                
                
             
         
        
            
            
            
                
                work in progress road/rail rejection for coastal cliffs
 
                
                
                
                
                
             
         
        
            
            
            
                
                enabled permanent gizmo drawing on terrain filter when sticky gizmos active
 
                
                
                
                
                
             
         
        
            
            
            
                
                Ported the new cliff stack into World Setup stack prefab for testing. Removed all old spawns of rocks/rock formations
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed DecorAlign issues when incoming rotation is not identity
 
                
                
                
                
                
             
         
        
            
            
            
                
                More coastal cliff erosion
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cliff alignment test scene
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added ApplyDecorComponents to PlaceCliffs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Coastal rocks prefab tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Coastal rocks normal map fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Coastal rocks / prefabs / LODs and colliders
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed terrain-blend shader secondary layer uv/tiling params not working
 
                
                
                
                
                
             
         
        
            
            
            
                
                Optimized generation speed for hill cliffs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hill cliff placement progress
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Hill cliffs progress
Rescaled details on coastal cliffs 
Materials tweaks 
File cleanup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Improved detail size on some cliffs. Reworked eroded edge
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added "Secondary Detail Layer" to standard terrain blend shader
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added "Blend Detail" option to terrain layer to switch between "Terrain Height" (default) and "Surface Normal" detail sources