branchrust_reboot/main/terrain-improvementscancel

207 Commits over 31 Days - 0.28cph!

12 Years Ago
River fix, part 1
12 Years Ago
backup
12 Years Ago
Scene stuff
12 Years Ago
Scene stuff
12 Years Ago
Scene stuff. Atmosphere/camera wip.
12 Years Ago
wip
12 Years Ago
backup
12 Years Ago
backup
12 Years Ago
backup
12 Years Ago
Added supersample anti-aliasing option to offline terrain normal texture bake + cancelable progress bar
12 Years Ago
Merge from main
12 Years Ago
wip
12 Years Ago
part 2
12 Years Ago
Crystal fix. Chainlink fence assets.
12 Years Ago
65 trillion more scene spawns.
12 Years Ago
More scene stuff.
12 Years Ago
Added emission to custom standard refraction shader
12 Years Ago
Pre-merge
12 Years Ago
Merge from main
12 Years Ago
Merge from custom-map-backend
12 Years Ago
ignore.conf
12 Years Ago
Trying an alternative height map encoding
12 Years Ago
Special gift for Andre
12 Years Ago
Removed the need for WorldSetup
12 Years Ago
Backup before I ruin the grass.
12 Years Ago
Ignore spawn handler position
12 Years Ago
Silly me, doing it all complicated
12 Years Ago
WIP
12 Years Ago
Missing files
12 Years Ago
Added terrain painting overlay to terrain and terrain blend shaders
12 Years Ago
Enabled trees in LegacyLevel
12 Years Ago
backup
12 Years Ago
backup
12 Years Ago
backup
12 Years Ago
wip
12 Years Ago
backup
12 Years Ago
Tree LOD/texture sizes.
12 Years Ago
Scene cleanup. New foliage prefabs.
12 Years Ago
Created a bug for Andre.
12 Years Ago
wip
12 Years Ago
Spawn table wip
12 Years Ago
wip
12 Years Ago
Masks and stuff.
12 Years Ago
Switched biome paint preview to overlay
12 Years Ago
wip
12 Years Ago
Render overlay alpha channel as white
12 Years Ago
Added parallax occlusion mapping to highest terrain quality mode
12 Years Ago
Added refresh to spawn handler context menu
12 Years Ago
Added checksum calculation to custom maps Moved editor size and seed from game setup to terrain generator Disconnect on checksum mismatch
12 Years Ago
This shouldn't exist