branchrust_reboot/main/terrain-improvementscancel
207 Commits over 31 Days - 0.28cph!
Scene stuff. Atmosphere/camera wip.
Added supersample anti-aliasing option to offline terrain normal texture bake + cancelable progress bar
Crystal fix. Chainlink fence assets.
65 trillion more scene spawns.
Added emission to custom standard refraction shader
Merge from custom-map-backend
Trying an alternative height map encoding
Removed the need for WorldSetup
Backup before I ruin the grass.
Ignore spawn handler position
Silly me, doing it all complicated
Added terrain painting overlay to terrain and terrain blend shaders
Enabled trees in LegacyLevel
Scene cleanup. New foliage prefabs.
Switched biome paint preview to overlay
Render overlay alpha channel as white
Added parallax occlusion mapping to highest terrain quality mode
Added refresh to spawn handler context menu
Added checksum calculation to custom maps
Moved editor size and seed from game setup to terrain generator
Disconnect on checksum mismatch