branchrust_reboot/main/vehiclescancel
1,903 Commits over 2,191 Days - 0.04cph!
Refactored sleeping bag interaction to control interaction via module instead of sleeping bags
Player can now always access sleeping bag from seat while looking down, disabled collider on sleeping bag
Added two more seats/sleeping bags, still has some clipping issues
Fixed local space foot IK locations on vehicle seats not being affected by seat rotation
Disable respawn screen TMP hack (doesn't seem to be needed anymore?)
Added a locker component to the camper
Refactored respawn point UI population methods to work better when receiving updates while the respawn screen is already open
Support UI states for not being able to spawn at camper
More camper module stuff, first pass on respawning
Initial camper stuff, item setup, some sleeping bag tests
camper module - adding gibs/setup, fix collider conditional, setting physic material definition
tweak camper module LOD/health condition panel , glass setup, adding glass fx
wip camper module health setup
regrouping camper mat/textures, removing tmp mat/textures
adding front/back parts
updated wip camper module
updated WIP camper module
updated WIP camper module (temp mat/texture)
fixed LOD on armored module
WIP particle test on shredder
WIP camper module blockout
updated crane prefab, added lights
updated shredder colliders
splited shredder component, added LOD and prefab setup
updated shredder, textures/mat
updated crane textures, fixed bad merge on crane prefab
update crane interior rig / lod
tweak passenger modules, fixing holes
fixed UV on armored module LOD
Fixed LOD display on seat module
Merge from Main -> Vehicles
New 2socket vehicle preset
fix nowheel panel gibs pivot
Updated armoured module icons to match their new look
panel intersecting fix
more conditional fix
adding armored module gibs, fixed some gibs setup
armored passenger LOD/LOD setup
adding glass to armored module + conditional setup / fixed some conditional on collision
Gibs can now inherit velocity. Car module gibs now DO inherit velocity.
Merge from Main -> Vehicles
armored passenger module material/texture merge
switched panel with armored module