branchrust_reboot/main/wallpapercancel

189 Commits over 122 Days - 0.06cph!

1 Year Ago
Make sure we take damage from decay too Added an admin convar to draw wallpaper health on screen 'buildingblock.debugwallpaperhealth'
1 Year Ago
Fixed explosive and fire damages not damaging wallpaper Reduced melee and fire damage protection
1 Year Ago
Fixed DoPlace rpc error when deploying something while not looking at any entity
1 Year Ago
Wallpaper item description Tweaked craft time
1 Year Ago
Folders cleanup Codegen, manifest
1 Year Ago
Spraycan merge fixes
1 Year Ago
merge from main
1 Year Ago
Updated wallpaper skin ids (was colliding with new skins released recently)
1 Year Ago
Fixed server deployable mismatch check Added the entity netID to GetDeployable so the server WallpaperPlanner can get the corresponding wallpaper deployable
1 Year Ago
Fixed pickup and reskin possible through walls, make sure the player is aiming at the soft-side of the building block Fixed deploy mesh mismatch when looking around
1 Year Ago
Added a deploy offset to wallpaper construction prefabs, fixing the false positives and negatives line of sight checks Increased the max place distance
1 Year Ago
Tweaked some electrical component positions to avoid clipping with wallpaper
1 Year Ago
Wallpaper now has health and protection (still need to tweak the values)
1 Year Ago
Only damage wallpaper when hitting the soft-side of the building block
1 Year Ago
Refactoring, better deployment checks
1 Year Ago
merge from main
1 Year Ago
Fixed wallpaper pickup always giving default skin item
1 Year Ago
Fixed right click opening the pie menu while holding wallpaper
1 Year Ago
merge from main
1 Year Ago
Removing ItemDefinition label from wallpaper.entity.prefab.meta
2 Years Ago
Code cleanup, compile fixes
2 Years Ago
Wallpapers skins unlocked by default
2 Years Ago
merge from main
2 Years Ago
Codegen, manifest
2 Years Ago
merge from main
2 Years Ago
Minor placement check fix, sockets handle position tweaks
2 Years Ago
Wallpaper reskinnable using the spraycan
2 Years Ago
Added first 3 wallpaper skin variants
2 Years Ago
Wallpaper skin setup wip
2 Years Ago
Added wallpaper conditional models to wall, doorway, window, half and low wall building block prefabs (all grades and skins)
2 Years Ago
Placement checks
2 Years Ago
merge from main
2 Years Ago
Wallpaper pickable using a hammer
2 Years Ago
Added wallpaper conditional models to all stones building block prefabs
2 Years Ago
Damaging wall removes attached wallpaper (only one hit atm)
2 Years Ago
Renamed wallpaper prefabs
2 Years Ago
Converted wallpaper to building block conditional models instead of entities Save an int on the building block corresponding to the wallpaper skin and spawn conditional models based on that
2 Years Ago
manifest
2 Years Ago
merge from building_skins_3/wallpaper