branchrust_reboot/main/workbench_upgradescancel
181 Commits over 61 Days - 0.12cph!
Fix prototype visual clipping in wb2
Fix efficiency visual clipping
fixes for surplus and reinfored upgrade icons
Set workbench_upgrade_icons to false by default. Disables workbench vital panel icons by default.
Reinforced upgrade:
healthBonusLevel1: 750>500
healthBonusLevel2: 750>500
healthBonusLevel3: 1125>750
healthBonusIOBench: 750>500
efficency now excludes beancans and gunpowder
merge from efficiency_desc
Change radial option from "Open Inventory" to "Upgrade Workbench"
workbench upgrade soujnds
Reinforced upgrade can now specify health bonus values per workbench level/type. Set initial values to maintain existing health boosts (effectively 150% of bench health)
Tiny tweak on the monitor display to make it reflect better.
Merge to workbench_upgrades
merge from workbench_upgrades/balance
Merge from final_code_cleanup
Add poolable to upgrade visuals
Quick icon panel cleanup.
Static RPC guard.
Merge from SalvagedRecycle - Fixed salvaged workbench upgrade not recycling into anything
Upgrade items initial inventory sounds
Fix defensive upgrade description.
workbench upgrades can no longer be crafted for researched
Move PB to shared, common. WB1-3
T2 bench prevent building setup
T1 bench prevent building setup
Ignore the full filler, just use the individuals.
Also cache and apply scale for upgrade visuals .
Applied to all workbenches.
adjusted surplus upgrde position
Setup engineering bench filler/item visuals