branchrust_reboot/maincancel

34,063 Commits over 4,171 Days - 0.34cph!

11 Years Ago
Less pitch variation on gunshots
11 Years Ago
Bullet impact volume tweaks
11 Years Ago
fixed some bugs with the view model hatchet "hit_attack" not playing
11 Years Ago
-fixed stone pickaxe not playing the hit_attack animation
11 Years Ago
Added lods on two halfheight blocks
11 Years Ago
Fixed not playing wounding animation when crouched Reduced health of twig blocks Fixed guide sometimes not changing when using bluepint Reduced chance of surviving a wounding
11 Years Ago
Further optimizations on stairs blocks lods
11 Years Ago
Fixed some icons not showing on crosshair info Added some missing icons Removed unneeded code Rebuilt wall.doorway.wood (broken merge?)
11 Years Ago
Fixed some missing scripts
11 Years Ago
Fixed the wall.dorrway.wood block missing LODs Fixed a case where stairs block prevents floor spawn
11 Years Ago
Sort conditional models queue by distance from the camera
11 Years Ago
Added effects.maxgibs
11 Years Ago
Fixed warnings
11 Years Ago
Removed a missing script
11 Years Ago
Adjust znear if in-eye view or viewmodel Upped default max gib count
11 Years Ago
Server fix
11 Years Ago
Ragdoll tweaks Planner guide switching debug
11 Years Ago
Terrain map memory amount report fixes
11 Years Ago
Hacked the floors and foundations to be failsafe
11 Years Ago
More planner guide debugging
11 Years Ago
Fixed window bars not deploying
11 Years Ago
Increased overall brightness of the night with full moon
11 Years Ago
Added climate prefab to TestLevel
11 Years Ago
Theoretical fix for invisible players
11 Years Ago
some tweaks to the 3rd person jump animations and 3rd person rifle deploy / reload animations
11 Years Ago
Made iso noise more subtle
11 Years Ago
Conditional model sorting perf fix Invisible player fix (hopefully) Spectator mode fix (hopefully) Fixed death info not being passed to OnKilled Fixed ragdoll update perf Eating effect broadcast bug
11 Years Ago
Spectator fixes
11 Years Ago
fixed the water splashes (they don't glow in the dark anymore)
11 Years Ago
Stability tweaks
11 Years Ago
Fixed stability system not marking some surrounding blocks as dirty
11 Years Ago
Some Clientside profiling
11 Years Ago
Stability queue timeout
11 Years Ago
Made cargoplane/airdrop/bridges/monuments visible at longer distances Slowed down cargo plane
11 Years Ago
Fixed default ragdoll parts
11 Years Ago
Removed debug line drawing
11 Years Ago
Stability tweaks
11 Years Ago
fixed a bunch of melee attacks that were showing missing polygons
11 Years Ago
improved a bunch of viewmodel screen shake effects for all of the melee attacks. (reduce the exposure of the floating arm)
11 Years Ago
Improved the wolf attack animations
11 Years Ago
Stability debug
11 Years Ago
Layer culling tweaks Enforce building skin layer
11 Years Ago
Stability fix
11 Years Ago
Optimizations and error fixes
11 Years Ago
Server connect error fix
11 Years Ago
Tweaked performance report
11 Years Ago
Another dumb player spawn fix
11 Years Ago
tweaked some chicken/bear anims; improved the 3rd person deploy / reload animations for ak47
11 Years Ago
Decal shader Perf/Memory tweaks
10 Years Ago
Crash reporter