branchrust_reboot/maincancel

39,882 Commits over 4,566 Days - 0.36cph!

11 Years Ago
More linux safeness
11 Years Ago
fixed "reset" spam
11 Years Ago
RustNative.bundle copy hack for osx
11 Years Ago
RakNet.bundle, Renderer.bundle
11 Years Ago
Server compile fix
11 Years Ago
Resized ThirdParty textures to their max in engine size (reduces repo by 3gb)
11 Years Ago
Fresh import changes (adding m_LocalEulerAnglesHint to all the prefabs :S)
11 Years Ago
Ported over frag shader interp reduction from prerelease branch
11 Years Ago
armor test
11 Years Ago
Fixed river lighting mismatched with ocean
11 Years Ago
Smooth water volume color transition from river to ocean
11 Years Ago
armor condition lowered by damage absorbed final breaking shot on armor properly only absorbs what it can fractionally rather than 0 or 1 cannot wear broken armor broken helmets fly off the player on kill headshot broken items have warning icon armor provides 100% protection until broken rather than scaled by its condition
11 Years Ago
armor balance roadsign armor more effective against melee, less effective against bullet wood armor very effective at stopping shots, but breaks after being hit twice helmets overall more effective against melee, but easier to break metal facemask/chestplate slightly cheaper, but only save 5-8 shots before requiring repair bone armor nerfed against bullets slightly ( it looks stupid anyway so don't use it ) code cleanup
11 Years Ago
wood armor pants/jacket not repairable can wear broken armor at 25% effectiveness
11 Years Ago
Touched river and ocean shaders just in case
11 Years Ago
Fixed compilation error in underwater.shader
11 Years Ago
icon update
11 Years Ago
Melee weapons look for the best body part to deal damage to rather than just taking the first one they can find
11 Years Ago
Updated skeleton damage multipliers
11 Years Ago
Melee trace uses a threshold to switch between the accurate best-hit trace and the inaccurate any-hit fallback
11 Years Ago
injure command is admin only
11 Years Ago
fix for chat bar selection issues
11 Years Ago
kick player on exception
11 Years Ago
syringe heals 5 health instantly and heals 30 over time
11 Years Ago
added ceiling swinglight ( uses fuel for now ) fixed lanterns using wood for fuel protocol++
11 Years Ago
loot tables researching an item not found in bp frag table costs 250 frags instead of 1000
11 Years Ago
Only defer the destruction of building blocks, destroy all other entities immediately when leaving a networking group
11 Years Ago
Wall frame can no longer be placed after roof (fix for RUST-689)
11 Years Ago
Building protection reboot
11 Years Ago
Server compile fix
11 Years Ago
Another layer of exploit safety for direction properties
11 Years Ago
Building blocks only send their support value to clients when it hasn't changed in the last iteration (fixes potential client connection flooding)
11 Years Ago
Patch-safe hapis fixes.
11 Years Ago
lanterns look nicer can deploy lanterns on boxes
11 Years Ago
pre-patch armor should be repairable and not start broken
11 Years Ago
Fixed LightLOD issues when the number of lights in the scene is less than the graphics.shadowlights convar Made LightLOD snap to the current state (enabled or disabled) on spawn rather than always starting disabled and fading in
11 Years Ago
lantern shadow fix ceiling light impulse fix
11 Years Ago
Restored deferred path for billboards Added shadow push/pull trick to fix flat shadow on billboards
11 Years Ago
Billboard shadow tweaks
11 Years Ago
ceilinglight collisions with player disabled
11 Years Ago
LightLOD treats spot and point lights separately (since point light shadow maps are much more expensive)
11 Years Ago
weird campfire collider disabled
11 Years Ago
debuglog removal
11 Years Ago
Reduced wounded importality time
11 Years Ago
Fixed View Full Story not working
11 Years Ago
lantern lod fixes lantern hdr
11 Years Ago
perf 4 in console shows ping next to fps ping in console prints ping perf var is saved fixed kick on assert
11 Years Ago
Fixed server compile
11 Years Ago
Added RigidbodyLOD (makes rigidbodies kinematic in the distance)
11 Years Ago
fix for ceiling light not destroying on ceiling missing