branchrust_reboot/maincancel

36,076 Commits over 4,352 Days - 0.35cph!

9 Years Ago
Formatting
9 Years Ago
reduced stone pickaxe cost
9 Years Ago
Fixed coverage queries collection handling
9 Years Ago
removed debug calls
9 Years Ago
fixed helicopter spotlight being too dark added flare to helicopter spotlight
9 Years Ago
Added depth bias for coverage query tests
9 Years Ago
Logging tweak
9 Years Ago
merge into main
9 Years Ago
Move query buffer resize to the right place
9 Years Ago
flare effect added to searchlight searchlight cost reduced
9 Years Ago
Cherry picking 22194
9 Years Ago
Safety first; fix for index out of range
9 Years Ago
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9 Years Ago
fixed skulls missing nametags
9 Years Ago
Description fixes + Phrases
9 Years Ago
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9 Years Ago
minor light flare added to ceiling lights
9 Years Ago
Removed max draggable from items (except liquids)
9 Years Ago
More description fixes and updates
9 Years Ago
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9 Years Ago
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9 Years Ago
Merge from eac_api_2
9 Years Ago
Network++
9 Years Ago
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9 Years Ago
Fixed fuzz in cloth shaders
9 Years Ago
Re-enabled coverage queries for debugging
9 Years Ago
Use query fallback only on osx, if not a dev + testing mode
9 Years Ago
EAC SDK update (fixes macOS startup issue)
9 Years Ago
OSX query crash fix candidate
9 Years Ago
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9 Years Ago
Eliminated GC allocs from effect instantiates (IEffect.SetupEffect) Eliminated GC allocs from effect weapon bone parenting (EffectParentToWeaponBone) Eliminated GC allocs when switching resource stages (StagedResourceBreakEffect)
9 Years Ago
Profiling
9 Years Ago
Eliminated ~300B of GC allocs whenever a randomized sound was played
9 Years Ago
Larger coastal player spawn areas
9 Years Ago
small backpack fbx/materials/textures/prefab etc
9 Years Ago
Better spawn handler density enforcement
9 Years Ago
OSX/GLCore gamma-related darken fix candidate
9 Years Ago
Added high quality normal mode to material packing processor Updated analysis tool
9 Years Ago
Added packed shader support for high quality normal packing Changed packed shader keyword layout to reduce permutations
9 Years Ago
Repacked building atlas material for high quality normals
9 Years Ago
Added a few more mip levels to terrain atlas textures to mitigate alias/shimmer under trilinear Fixed snow normal assignment on terrain atlas set
9 Years Ago
High quality normals only when std-pm1 is 32bit Analysis tool skipping non supported shaders for now
9 Years Ago
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9 Years Ago
Disabled saving on radtown ore nodes (not supported by loot spawn points, RUST-1747)
9 Years Ago
Reduced spawn density of wooden logs by around 30%
9 Years Ago
Added "authtimeout" convar (default = 10 seconds)
9 Years Ago
Disabled flare coverage queries on OSX; fallback to using rays
9 Years Ago
Reduced distance fog / aerial perspective density at daytime / dusk / dawn by 25-50%
9 Years Ago
Making sure main coverage queries component is disabled on osx
9 Years Ago
Cherry picked packing processor changes