branchrust_reboot/maincancel

39,882 Commits over 4,566 Days - 0.36cph!

10 Years Ago
Can name shops up to 32 chars in length
10 Years Ago
Mix tweaks & sound distance tweaks
10 Years Ago
skin approval + icons manifest
10 Years Ago
eoka has a much tighter aimcone
10 Years Ago
Fixed suicide clearing the last attacker steam ID, removing it from the top of the hack report tool
10 Years Ago
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10 Years Ago
Steam Items
10 Years Ago
Keep last killer ID when switching servers
10 Years Ago
Reduced max client side rock scale (allows stricter AH)
10 Years Ago
Network++
10 Years Ago
Disabled prefab info debug
10 Years Ago
Fixed possible NRE in LootSpawn
10 Years Ago
Removed the old hazmat from deathmatch loot table. Added the new one.
10 Years Ago
Stop lerp script immediately when destroying a client entity
10 Years Ago
Muzzle brake projectile velocity 80% Muzzle brake projectile distance reduced to 75% Muzzle brake much larger aimcone
10 Years Ago
fixed top cap approval + icon
10 Years Ago
Log last attacker as killer if dying from wounded / fall within 60 seconds of the last attack
10 Years Ago
Updated item schemas
10 Years Ago
potential NRE fix
10 Years Ago
string sanitization for vending machines eoka modification
10 Years Ago
vending machine admin panel tweaks
10 Years Ago
Fixed prevent building volumes
10 Years Ago
Fixed Profiler sample mismatch when creating entity on the client
10 Years Ago
10 Years Ago
Steamworks path fixes
10 Years Ago
Fixed server bundles
10 Years Ago
10 Years Ago
Trigger commit test
10 Years Ago
Another test commit
10 Years Ago
10 Years Ago
tweaked crouchwalk animations, jumping animations added climb left / right animations
10 Years Ago
Updated to use new BuildInfo.json system Added buildinfo server command Updated GoogleAnalytics
10 Years Ago
Test
10 Years Ago
Another test
10 Years Ago
Test
10 Years Ago
Test
10 Years Ago
Test
10 Years Ago
Merge from skin_cache
10 Years Ago
Added position / rotation to entity find commands Added find_radius console command (returns info about entities in radius around player)
10 Years Ago
Added find_self console command
10 Years Ago
miner hat model properly becomes emissive when on Animals will no longer randomly get stuck when fleeing Animals have more interesting flee behavior, constantly evaluating the best place to go to avoid threats
10 Years Ago
Fixed culled ragdolls remaining invisible after culling is disabled
10 Years Ago
Fixed entity network group sometimes not updating (invisible animals)
10 Years Ago
BaseNpc kill optimization
10 Years Ago
Removed bullshit ref keywords from NetworkVisibilityGrid
10 Years Ago
Added FindInvokes method to InvokeHandler
10 Years Ago
Include list of active invoke method names in entity info (find_entity etc)
10 Years Ago
Twig building tier and wooden ladders can be placed inside the radius of unauthorized cupboards for raid towers
10 Years Ago
Network++
10 Years Ago
Fixed research table lens normals