branchrust_reboot/prereleasecancel
679 Commits over 304 Days - 0.09cph!
Cherry picking
16774 - disabling water vis trigger, not ready for server yet
Official server list query speedup
manifest
manifest compile fix
Added Recycler
Added Recycler as public works to most monuments
added rope
added ducttape
added gears
added tech parts
added tarp
added bleach
Stripped Xp system (properly)
Fixed devs/admins not being devs/admins
cherry picking from
16720
Hide out of date servers for real
windmill no longer craftable
updated spawnpoint gizmos to accurately display prefab that will be spawned
fixed prefabID's on large barricades
fixed SingleSpawn not displaying the correct scale of spawn target prefab
fixed Barricades always spawning on server startup
door_barricades gibs double sided
larger barricades prefabs / military tunnels update
door barricades are now two sided
Dungeon spawners updated to the new barricade system
everything unlocked
added door/barricade system
Fixed lighthouse vertical position
Merge from dungeone, broken up lighthouse railing
Added missing lighthouse files and incremented network++
Merged lighthouse changes from dungeon. Fixed lighthouse spawning topology rules on proc map.
Merged foliage shader fix
Satellite dish additional LODs for extra long distance
Changed rock material type on terrain rocks in scene
Less emissive on wall mounted light
Fixed broken sky dome prefab connections in all maps
Fixed annoying collapsed chainlinkfence collider, smooth running now
Crystal meshes are read / write at runtime (RUST-1272)
Fixed underground water tower on HapisIsland (RUST-1268)