branchrust_reboot/prereleasecancel
679 Commits over 304 Days - 0.09cph!
RUST-1270 Attempted fix for oil barrels in hangar 1
Couple of decal fixes
Increased max wiring distance of powerlines
Some more descriptive error messages
Fixed SavasIsland throwing errors and corrupting its save with duplicate ore nodes (RUST-1271)
Set up decor / grass / spawn correctly on SavasIsland
Gave Hapis a much needed band-aid. It will get the proper love it needs later.
Don't place bus stop / power substations when a road is merging into another road
Some more distance between the last pylon and the power substation
Network++
Added climate blend cycles guarantee convergence to target lut; triggered by lut/param changes
Added DebugLUTBlending toggle to debug luts and blend cycles
Fixed bus stops spawning inside monument topology (too close to or inside monuments)
Network++
Hapis-specific terrain config is no longer a thing. Uses procmap config.
Removed non procmap busstop from airfield'
Updated ProcmapBench to new version
Updated HapisIsland spawn, grass and decor to v2
Fixed negative scaled mine triggers on Savas that were causing server warning spam.
bus height adjustment (models)
Merge from prerelease/wipe
Sewer big rooms prefabs with reverb and Ttriggers
WTP, Trainyard,Canyon, Powerplant : removed custom terrain triggers and manual ladder triggers for sewers
Pigeon nest includes ladders / missing Ttrigger on one sewer block
Fixed white earth mounds when shader level < 200 (RUST-1224)
Sewers prefabs now include reverb and terrain triggers
Fixed TSSAA related occasional darkening
Added missing terrain triggers in facility rooms
Added reverb triggers to both mine tunnels and military tunnels prefab
Barren map should launch again.
Invis twig tree, and some stuff.
Fixed those 4 trees with slightly offset colliders.
Use a catchall emitter limit group when one can't be found for a specific ambience emitter
Merged cam thing into main pre.
Syncing camera prefab from main so changes can be compared
further fixes to MT Tunnels
Fixed holes in tunnel slope section
Military tunnels signs models and textures
MT Scene Update
rocks_ms_atlas_snow uses rust shader
Fixed another invalid decor path (arctic_bushes in forests)
ProjectVersion.txt (update your editor to p1 or don't commit this file guys)
Network++
Made the LR300 accurate.
Lied about making the LR300 accurate.
Both new Savas island variants to prerelease.