branchrust_reboot/prereleasecancel

679 Commits over 304 Days - 0.09cph!

8 Years Ago
Manifest
8 Years Ago
RUST-1270 Attempted fix for oil barrels in hangar 1 Couple of decal fixes
8 Years Ago
Prepare prefabs
8 Years Ago
Increased max wiring distance of powerlines
8 Years Ago
Some more descriptive error messages
8 Years Ago
Fixed SavasIsland throwing errors and corrupting its save with duplicate ore nodes (RUST-1271)
8 Years Ago
Set up decor / grass / spawn correctly on SavasIsland
8 Years Ago
Merge from main
8 Years Ago
Gave Hapis a much needed band-aid. It will get the proper love it needs later.
8 Years Ago
Don't place bus stop / power substations when a road is merging into another road Some more distance between the last pylon and the power substation Network++
8 Years Ago
Fix for RUST-1264
8 Years Ago
Added climate blend cycles guarantee convergence to target lut; triggered by lut/param changes Added DebugLUTBlending toggle to debug luts and blend cycles
8 Years Ago
Fixed bus stops spawning inside monument topology (too close to or inside monuments) Network++
8 Years Ago
No apples from cacti.
8 Years Ago
Hapis-specific terrain config is no longer a thing. Uses procmap config.
8 Years Ago
More cleanup
8 Years Ago
Cleanup
8 Years Ago
BarrenBench fixes
8 Years Ago
Barren updates and fixes
8 Years Ago
Removed non procmap busstop from airfield'
8 Years Ago
Updated ProcmapBench to new version
8 Years Ago
Updated HapisIsland spawn, grass and decor to v2
8 Years Ago
Fixed negative scaled mine triggers on Savas that were causing server warning spam.
8 Years Ago
bus height adjustment (models)
8 Years Ago
Merge from prerelease/wipe
8 Years Ago
Merge from main
8 Years Ago
Unfroze time on Savas.
8 Years Ago
Sewer big rooms prefabs with reverb and Ttriggers
8 Years Ago
WTP, Trainyard,Canyon, Powerplant : removed custom terrain triggers and manual ladder triggers for sewers Pigeon nest includes ladders / missing Ttrigger on one sewer block
8 Years Ago
Fixed white earth mounds when shader level < 200 (RUST-1224)
8 Years Ago
MT scene update
8 Years Ago
Sewers prefabs now include reverb and terrain triggers
8 Years Ago
Fixed TSSAA related occasional darkening
8 Years Ago
Added missing terrain triggers in facility rooms Added reverb triggers to both mine tunnels and military tunnels prefab
8 Years Ago
Barren map should launch again.
8 Years Ago
Invis twig tree, and some stuff.
8 Years Ago
Fixed those 4 trees with slightly offset colliders.
8 Years Ago
Use a catchall emitter limit group when one can't be found for a specific ambience emitter
8 Years Ago
Merged cam thing into main pre.
8 Years Ago
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8 Years Ago
Syncing camera prefab from main so changes can be compared
8 Years Ago
Merge from main
8 Years Ago
further fixes to MT Tunnels
8 Years Ago
Fixed holes in tunnel slope section Military tunnels signs models and textures MT Scene Update
8 Years Ago
rocks_ms_atlas_snow uses rust shader
8 Years Ago
Fixed another invalid decor path (arctic_bushes in forests)
8 Years Ago
ProjectVersion.txt (update your editor to p1 or don't commit this file guys)
8 Years Ago
Network++ Made the LR300 accurate. Lied about making the LR300 accurate.
8 Years Ago
Both new Savas island variants to prerelease.
8 Years Ago