branchrust_reboot/prereleasecancel

679 Commits over 304 Days - 0.09cph!

8 Years Ago
Improved Scene2Prefab preprocessing
8 Years Ago
SteamInventory json generation
8 Years Ago
Log warning when moving entity to group we are not subscribed to Only log group subscription warnings if developer > 0
8 Years Ago
Pause editor when Steam initialization failed
8 Years Ago
Fixed NRE when editing item
8 Years Ago
Fixed uncompressed normals wrong green
8 Years Ago
Fixed Rock skin Fixed not running culling client/server only components properly (untested) Fixed Water Purifier skin
8 Years Ago
Client keeps track of subscribed network groups, warns when something fishy happens Network++
8 Years Ago
workshop: fixed cutout by forcing all blend mode permutations in rust/std-cloth shaders
8 Years Ago
Fixed potential NRE in Water.ToggleVisibility
8 Years Ago
workshop: setting override tag and render queue when switching between opaque and cutout
8 Years Ago
Fixed grass color, properly this time, probably
8 Years Ago
Fixed NRE when switching items
8 Years Ago
OSX FacepunchSteamworksAPI fixes
8 Years Ago
ignore.conf
8 Years Ago
More CSProj fuckery
8 Years Ago
Merge from main Network++
8 Years Ago
Skybox fix
8 Years Ago
Fixed title unsetting Randomize gender/skin/race Show title, author, voting when viewing skin Fixed error if item not downloaded right Fixed missing sky
8 Years Ago
Fix for water no longer visible after relogging from flooded cave/monument (RUST-1360)
8 Years Ago
Paged item list on workshop menu
8 Years Ago
Fixed zooming Fixed grey grass (maybe) Lerped the download bar to make it look like Steam doesn't update the download progress once every 3 seconds
8 Years Ago
Handle steam not being open better Updated Facepunch logo to 2016 version
8 Years Ago
Fixed file browsing marking folders as hidden (!)
8 Years Ago
8 Years Ago
Manifest etc
8 Years Ago
Scene2Prefab Monuments & Caves
8 Years Ago
Fixed potential hole in terrain at cave 4 entrance
8 Years Ago
Merging building blocks biome tinting to pre-release
8 Years Ago
Lets see that happens if we don't pre-process our asset bundles
8 Years Ago
8 Years Ago
Capping lightwells in caves - caves_dressing scene update
8 Years Ago
Refresh item lists after publish Don't open temporary folder during publish Open Item URL after publish Fixed tooltips sticking if owner element disabled/destroyed Button to hide/show editor Fixed tooltips going off the screen Float vars loaded properly Camera light toggle button Can zoom by holding down both mouse buttons
8 Years Ago
Fixed workshop exporting black icons with revz; now disabled during export, nothing to gain from it there Updated Rust.Global binaries
8 Years Ago
Terrain color
8 Years Ago
Bundle shuffle
8 Years Ago
BuildAssetBundles - print status, timings
8 Years Ago
8 Years Ago
Trying to improve load times
8 Years Ago
Rustbuilder LogFolder
8 Years Ago
Help link
8 Years Ago
Icon positional fixes
8 Years Ago
Icon rendering fix
8 Years Ago
Error fix
8 Years Ago
water-vis-trigger: fixed fresh/salt water no longer drinkable (RUST-1357) water-vis-trigger: removed redundant endsample
8 Years Ago
fixes
8 Years Ago
8 Years Ago
Compile fixes
8 Years Ago
Steam libs for osx/linux
8 Years Ago
Scene2Prefab (monuments and dungeons are now using flat hierarchies for performance) Network++ Save++