128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                Community Entity boilerplate
HUD ordering fixes
Made health bar more visible (particularly in bright sunlight)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added LitSmokeEmissiveFlame shader variants
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added toggle to LitSmokeEmissiveFlame to enable emissive multiplication with base
 
                
                
                
                
                
             
         
        
            
            
            
                
                LookingA tooltips are visible in sunlight/snow
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                protocol++
updated manifest
updated loot tables
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added server.pve mode (no pvp damage)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added inventory.givebpall
CommunityEntity.UI stuff for bawng
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Hapis topology. Grass plane/terrain tint consistency. Tunnel 2.
 
                
                
                
                
                
             
         
        
            
            
            
                
                fixed some erros with the flashlight viewmodel.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Bare field trees. Road spec better matches dirt.
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                More consistency in terrain-grass spec. Retoned some trees. Less flowers. Fixed snow pine floaters for real this time. Spawn table adjustments.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tempdelete to bypass silly error.
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Recovered the Hapis tunnels.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Downsized and filtered the miner hat emissive map to help mitigate the crazy bloom flicker at a distance.  Scene backup.
 
                
                
                
                
                
             
         
        
            
            
            
                
                ammo balance
fixed shotgun slugs not actually being slugs, whoops
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                balanced explosive/fire rounds
effects when being burned
shotgun slug actually works
 
                
                
                
                
                
             
         
        
            
            
            
                
                setup the bow viewmodel so it can swap out the arrow model  (thanks Alex!)
 
                
                
                
                
                
             
         
        
            
            
            
                
                More environment specific ambience
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed grass displacement shader bug
 
                
                
                
                
                
             
         
        
            
            
            
                
                Turning smooth transitions off on white flowers because they are FUCKED UP
 
                
                
                
                
                
             
         
        
            
            
            
                
                Accurate healthbars for everything!
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing shadows on rust standard shader set; including terrain
Reverted some redundant changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated error logging URL
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Ragdoll syncing - makes ragdolls shitter but their positions are synced between clients
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed thrown spears healing their condition
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Mining Quary + Survey Charge baseline
 
                
                
                
                
                
             
         
        
            
            
            
                
                Scene stuff. Horror tree fix.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Hapis ignore terrain collider triggers.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enterable tunnels, for real this time. Storm drain assets.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Collectable mushrooms and rocks on Hapis.