reporust_rebootcancel

137,203 Commits over 4,352 Days - 1.31cph!

14 Minutes Ago
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17 Minutes Ago
missing glass from kiosk F + set dressing
27 Minutes Ago
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35 Minutes Ago
Update rust native lib for all platforms to contains the new recast code
39 Minutes Ago
Merge from main
47 Minutes Ago
List and grid view mode toggle Sorting buttons Polish
1 Hour Ago
set dressing kiosk D
1 Hour Ago
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1 Hour Ago
Include VehicleLarge layer in growable entity sun raycast
1 Hour Ago
bulky sofa greybox
1 Hour Ago
Re populating skeleton skin bone array for frontier hazmat
1 Hour Ago
floorpaper icon, renaming, engine file
2 Hours Ago
set dressing rentable shop A
2 Hours Ago
Updated apartment light textures
3 Hours Ago
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4 Hours Ago
Merge from main
4 Hours Ago
Fix height sampling on some terrain sizes, add tooltips to convars, fix server compile errors, set terrain prefab to craggy, set default global lod scale to 2
4 Hours Ago
fixed static vehicle paint masks import options, added some detail maps to materials to increase paint TD
Today
Add ConVar to use MeshColliders for terrain cells, add editor buttons to create mesh colliders, clean up unused code, and put debug info behind flags.
Today
Better approach, only allow one device per index be connected at once
Today
Gibs, colliders
Today
Clean up editor, fix LOD extent validation, fix editor defaults causing 0 LOD extents, and set new defaults
Today
reduce biome fogging when looking through a camera
Today
exclude renderers with negative scale from instancing and warn about them
Today
First pass regular armoured hatch setup
Today
Date file and entity count are store in the data file Old files entity count is filled when pasted Added a way to retake screenshots when holding CTRL and clicking
Today
merge from new_console-ui
Today
Can paste and delete files from the copy paste tab Added search bar and refresh button Added copypaste.setscreenshot to set the thumbnail of an old copypaste file
Today
added missing metas for camping cooker normals and kitchen furniture, removed obsolete files
Today
first pass mat application shop A
Today
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Today
Adding skinning items subbed to wrong branch
Today
merge from main -> deep_sea_sleeping_bag
Today
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Today
Today
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Add 'copy' button to the corner of each UI entry, allowing you to copy a block by pressing a button rather than getting the whole log and manually sending that
Missed files
Today
kiosk b update. new doors added.
Today
Cherry pick to compensate scientist dmg lowered by armor buff, should now be on par previous patch (fullmetal is same ttk, hazmat will take less dmg, naked will take more dmg)
Today
Rustige Egg H (Amethyst) - Initial folder structure, prefab setup, item, anim controller, worldmodel, model, textures, materials, basic animations, translucency support, localization, manifest and placeholder icon
Today
Rebalance scientist damage to compensate armor buff, should kill fullmetal when landing every shot in one full mp5 mag
Today
front 50cal animation updates
Today
Potential fix for red card room scientist turning invisible
Today
exported latest salvaged axe refresh anims
Today
cannon fuse anim update
Today
Copy paste tab baseline
Today
Added the motion vector mode of renderers to the render params for indirect instancing
Today
Adding burst cloth for frontier hazmat and updating skinning
Today
Camping Cooker Update