reporust_rebootcancel

75,771 Commits over 3,075 Days - 1.03cph!

23 Minutes Ago
fractured both lower sections of the broken door updated prefab
1 Hour Ago
4, 4k res tables for media scenes
2 Hours Ago
▉▌▆▊▆▄ ▄▉▅ ▊▌▆▋▆▊▅▌▄▍▊▄▆▇▍▍▍ ▇▌ ▋▌█▅▄ ▇▊ ▅▍ "▌▇▍▊▍▋" (▇.▇. ▋▊█▅ ▅▍▋▌▆▅▇█▆▊ ▆▊▆▌ ▇▅▊▆▇▉ ▉▆ ▍▊▍▍▄█▄▊▆ ▆▍▋ ▊▍▊▇▋▆ ▇▊▊▅▅▇█ ▄█▅ ▊▉▇▌▊▌▍▅ ▌▆▄▌▇▊█ ▍▋▉▅.▇▉▇) █▅▆▌▊▋ ▉▊▉▍▄▍▍▊▍▄ ▄▋▍▉ █▉▅█▆▍.▋▅▊▌▍▄ ▉▇ ▅
4 Hours Ago
█▊▉▌ █▉▆ ▉▊▅▌ ▄▄▅▌▊ ▅▉▌▅█ (▆▋ ▊▉▇▍▇▊▊▍▄█▆)
4 Hours Ago
Added debug.PrintDebugWorldInfo and debug.CopyDebugWorldInfo to print/copy the current world info (pos, map, seed, size) Won't do anything in Hardcore
4 Hours Ago
Revert culling distance for tiled cubes (subtract 74622)
5 Hours Ago
Subtract 74796, made no difference
Today
Add demo.showCommunityUI convar that controls if server driven UI's appear in demos. Defaults to false
Today
Gameplay WIP. Dealer makes his play. Some work on end-of-round scoring.
Today
Added "entcount" admin command, prints out all entities associated with a given player (TC auth, lock auths, etc) Supports an optional entity name parameter to filter results (eg. lock.code) Supports --json
Today
Custom PlayersInRound() IEnumerator prevents having to check HasUserInCurrentRound all the time in card game foreach loops. Other WIP.
Today
Show an icon on the belt bar icon when a weapon has a light attachment that is active (flashlight or laser) Add a very light drop shadow to the amount text on the belt bar icons so they can be seen easier on bright white backgrounds
Today
albedo
Today
textures wip
Today
Merge Caboose -> Blackjack
Today
Merge Main -> Caboose
▊▌█▄▉▅█▄▄▇ ▇▍▄ + █▋▉▋ ▉█▄▋▄▉▄▇▄ ▋▆▄▅ ▅▊▅▍▋▇▌▇
Ignore config update
▊▆▄▊▊ ▇▉▄▋ ▊▌▇▊▇▇▆▌▆█_▇█▉▅▇
Unsaved scene change
Today
When you shoot the locomotive bell, it goes ding
Today
Gameplay WIP
Today
cherrypicking 74801 - exploit fix
Today
▉▉▌▇▍ ▅▌▄▄██▊▉ ▆▅▉▇ ▉▆▍▊▄▅▆▉ ▌▌▇▌▊▅ ▉▍▋ ▍▄▆▌▅ ▋▉▍██ (▅▋▅▄ ▊▌▄▉▊▅▅█▇) ▉▌▄▆▉▅▇▆ ▌▋▌▆▅▇▉ ██ █▋▊ ▊▄▋ ▋▌ ▊▄▊▊▍▌ (▉▉▊▊▄▄ █▍▋▄▆) ▇▍▇▋ ▉██▄▅▊█▋▊█▄ ▇█▌▅▊▉▍▍▆
Yesterday
Tackle mission fixes: Fix duplicate localizaiton key causing first line of mission to read "Tackle the day" Fixed being unable to continue mission if player loots tackle container from maximum loot distance (switched move objective from close to roughly) Fixed missing space in dialogue when accepting tackle mission from fisherman (fisherman_node_missionone localization key, will need phrase rebuild to work in-game)
Yesterday
Vedning machine map clusters now have a green circle to better stand out on the map
Yesterday
Merge from static_group
Yesterday
Merge from main
Yesterday
Fully disable HLOD system temporarily, want to test performance running as close to main as possible
Yesterday
Expose limit fps in background option in Screen section of Options menu
Yesterday
handcar low poly finished and baked - replaced test mesh with final low poly -added ao and normal to preview
Yesterday
Merge from main
Yesterday
█▅▇▍▊ ▇▊▉▍▅ ▍▅▇ ▆▊▍▌▄ ▉▇ ▇▍▍▉ ▄▌ (▇▌▍▉ ▍ ▍▍▅ ▆ ▍█▌▌▉▇▄ ▅▊ ▄ ▋▊▊ ▆ )
Yesterday
▍▌▊▋▆█▆▄▌▌▆▇ ▊▋ ▍▇██▉▍▆▊▋▅ ▍▅▉▆▊▋▉▋, ▉▅▌▍▊ ▅▊▄▉▋▉ ▉█▌▇▊▅▇ ▍▌▋▌▍ ▆▅█▌
2 Days Ago
Dictionary cache for usernames to optimize team ui (it grabs username every frame)
3 Days Ago
▆▄▊▇▊▆▋▍ ▅▋▅▍▄▅▍ ▉▌▌▋▇▆▇ ▋▋▄▌▋▊█ ▉▉▌ █▇ █▊▌ ▊▉▍▉
3 Days Ago
▋▋▍▅▆▇ ▇█▍▇█▅▇▉▆ ▍▇ ▆▋▍▅▄▉: - ▇▍▆▌▄▅▋ ▅▉▄ ▇▄▉▍▄▇█▋ ▅▌ ▄▅▉▋ ▅ ▅▆▇▌▆ ▉▋▊▆▊▆▍█ ▇▇▆▆ ▌▅▄▉▊▍▇ ▌▆ ▅▍▆█▆ ▇█▊▍ ▌█ ▇▇▉ ▉█▇ ▇▋▇ ▍█▌▊▌▆▇. - ▋▊█▇▍▍▍▇▋ ▇▋█ ▌▉▋██ ▋▍▉▊█ (▅▇▉▊▉▇▋▅▊ ▊▍▄▊) ▄█▉█▇▇ - ▅▌▄▉▍ ▍▌▅▄▇▌▌▋▋ ▆▉▄▋▇█▉▉ ▊▊▄ █▌ ▌▋▍ - ▍▇▉▅█▊▄ ▌▊▊ ▊▆▋▌▌▌▆▆
3 Days Ago
Cherrypick more #CLIENT fixes
3 Days Ago
Fix tooltip shadows rendering like rectangles instead of nice soft shadows like they were supposed to be
3 Days Ago
Add a button to clear filters to the server browser Tweaks to server browser UI design
3 Days Ago
Fixed #Client errors, improved client prediction of progress bar
3 Days Ago
Merge from main
3 Days Ago
cherrypicking 74336 - chat spam limits not applying in global chat
3 Days Ago
▌▌▄▉▉█▋ ▍▌▅▌▍▋▋▇ ▇▆▊▆▇
3 Days Ago
▄▍▄▋▊▅▍ █▆▇▇▋▋ ▍▆▆▋▊▌▆, ▅▋ █▌▍▍▄█ ▌▊▄▊▍▉▉, ▆▅▉▆▇▋▋▊ ▊▇▅▉▊▅▇ ▌▇█▇▋▇
3 Days Ago
▊▆▌▇█▅▋ ▇▇█▉▆▋▊▄▆ ▄▋█▅▍▌ ▋▆█▊▇
3 Days Ago
overgrowth pass
3 Days Ago
navmesh to navmesh teleport fix test
3 Days Ago
merge from options_dropdown
3 Days Ago
Scene backup