reposbox-gunfightcancel

921 Commits over 609 Days - 0.06cph!

9 Months Ago
Fixed ui layout problems if there's no second / third player
9 Months Ago
Add FFA hud
9 Months Ago
Kill feed styling adjustments
9 Months Ago
Actually use enemy markers instead, makes more sense.
9 Months Ago
Set gamemode correctly in lobby, pass it through to game Whip up a quick FFA mode IsValidSpawn accounts for gamemode setups where there's no teams Update .sbproj Remove unused code, unused Net properties Re-enable Conquest gamemode Add neutral marker state
9 Months Ago
Set USP worldmodel bodygroups
9 Months Ago
Fixed players trying to delete guns clientside
9 Months Ago
Get the correct winning team on KC
9 Months Ago
Alter ActionButton mask behavior
9 Months Ago
switch a bunch of logs to be Log.Trace
9 Months Ago
Update GameScore UI
9 Months Ago
Temp Fix for nametags for now
9 Months Ago
Apply recoil scale to recoil dispersion, hook up spread scale, lots more spread if in air, less recoil if aiming, etc.
9 Months Ago
Remove DebugOverlay
9 Months Ago
Lower it much more New recoil model experiment
9 Months Ago
Hook CanAim back up to PlayerController.Simulate Clamp max recoil up to something sane, should feel way better
9 Months Ago
Support mouse wheel scroll for switching weapons
9 Months Ago
Don't run camera offset shit if dead
9 Months Ago
remove Predicted from ActiveChild ??
9 Months Ago
Fix for viewmodel shittery
9 Months Ago
QuickLobbyWidget: Use Lobby Title instead of owner's name
9 Months Ago
Hook death cam up again
9 Months Ago
Fix NRE if there's no controller Fixed viewmodel getting stuck on screen Add respawn button to menu
9 Months Ago
Reduce fire rate for USP now that you can hold
9 Months Ago
Slow down crouch, reduce footstep volume & frequency
9 Months Ago
Controller refactor, duck height adjustments should feel smooth Can't cover aim above head height Adjust slide ang/pos for mp5
9 Months Ago
Adjust weapon stats again
9 Months Ago
Set Lobby state where possible, when host is loading game, reflect that in the lobby UI Reduce air control again, and slide jump cooldown Make SelectedPackages a HashSet Move crosshair into a stylesheet - this razor fuckery would not work at all
9 Months Ago
Refactor matchmaking system to revolve around a cancellation token, can click matchmaking widget to cancel queue
9 Months Ago
Only show gamemodes with a Display attribute Temporarily disable war gamemode as we focus purely on kc
9 Months Ago
Weapon balance pass
9 Months Ago
Made the spawn system a bit more robust
9 Months Ago
Improve slide efficiency Up AirControl / AirAcceleration Separate Slide and Duck into separate actions
9 Months Ago
Add header to server list Server List Update https://files.facepunch.com/tony/1b0211b1/sbox-dev_d4VsW1eTAR.jpg
9 Months Ago
ServerList Shrink refresh button
9 Months Ago
Add background color so it doesn't look off
9 Months Ago
Restyle friends button
9 Months Ago
Query map package on ServerListRow, add ping indicators
9 Months Ago
Delete capture points in KC
9 Months Ago
Fixed NRE if killing entity doesn't have a client
9 Months Ago
Update GamemodeIdentity style Improved USP slide angle
9 Months Ago
Add Matchmake button to ServerList
9 Months Ago
Give lobbies titles, so servers also get them
9 Months Ago
Better alignment for ServerListPage footer
9 Months Ago
Add shadow to server list column
9 Months Ago
Add Server Browser
9 Months Ago
Add UnstuckMechanic Change GameStatus style Add OnReadyStateChanged Should sort out the ready system issues
9 Months Ago
Moved GunfightCapturePanel dir Remove a bunch of unused code
9 Months Ago
Fix EjectBrass NRE
9 Months Ago
Add different crouch action Fix not assigning correct gunfight camera target .sbproj update