branchsbox-opium/maincancel

289 Commits over 274 Days - 0.04cph!

8 Months Ago
npc weapon block anim
8 Months Ago
VHS and DVD Meshes and cover WIP
8 Months Ago
alert npc animation
8 Months Ago
game console added
8 Months Ago
Add some ai for testing
8 Months Ago
Spawn object on unlocked
8 Months Ago
Split up map into prefabs Attacking uses less stamina
8 Months Ago
added dryingrack_a
8 Months Ago
added chains_a_ground
8 Months Ago
increase flashlight size (again) Combination lock sound
8 Months Ago
npc block animation and run adjustment
8 Months Ago
Door with pad lock
8 Months Ago
added surface types to assets
8 Months Ago
.meta file
8 Months Ago
added chains_a for door frames
8 Months Ago
More progress on level
8 Months Ago
npc hit animation wip
8 Months Ago
Fixed removed components
8 Months Ago
Correct directions on lock C
8 Months Ago
Set up Padlock C (5 dial)
8 Months Ago
Update art_showcase.scene
8 Months Ago
Fixed melee hit effect not playing, removed some serialized timesince/timeuntils in anim states Run the hit effect on every hit attack
8 Months Ago
art showcase and lamp variant
8 Months Ago
animgraph: Updated parameters to include new states
8 Months Ago
AttackingState: run Agent.LookAt every frame instead of on state tick (which is staggered at 0.2s or so, so it was very jittery before)
8 Months Ago
added padlock_c
8 Months Ago
Kill off stimuli if it's based on old information. Idle state uses full body anim Play actor voices a bit infront of their mouth Hook weapon_attack_idle in animator: lerp wish move
8 Months Ago
npc attack idle (wip)
8 Months Ago
tv and tv stand scale update
8 Months Ago
Don't drain durability for npc weapon
8 Months Ago
AI can maintain movement while trying to attack the player
8 Months Ago
ironing board and iron with variants
8 Months Ago
alarm clock added
8 Months Ago
Position weapon on the npc properly
8 Months Ago
Machine states can define upper, lower, and full body states
8 Months Ago
weapon anims wip
8 Months Ago
Fixed MeleeWeaponAttack NRE
8 Months Ago
Edit animgraph
8 Months Ago
Added dev var for overriding player movement speed This doesn't work Set up animgraph to have upper body / lower body states, and full body takeover state
8 Months Ago
Add new_crackhead prefab that uses the new animator
8 Months Ago
door latches
8 Months Ago
Fixed some more missing components on the player (?)
8 Months Ago
AI playground scene
8 Months Ago
Fixed issues with player prefab (dunno where this came from)
8 Months Ago
quick adjustment to npc
8 Months Ago
npc_anims
8 Months Ago
Set up combo lock with action graph Map 2 Layout
8 Months Ago
Double stamina regen rate
8 Months Ago
Increase flashlight size
8 Months Ago
nerf run and sprint speed