branchsbox-platformer/maincancel

393 Commits over 915 Days - 0.02cph!

3 Years Ago
Reset collectables after warmup
3 Years Ago
Don't allow player to restart time if have collectable
3 Years Ago
Fixed being able to carry collectables to next run
3 Years Ago
Leaderboard stuff
3 Years Ago
Tweak orbit camera a little bit to smooth out distance after a collision https://files.facepunch.com/layla/1b1211b1/sbox_0017.mp4
3 Years Ago
Fixed resetting timer each death
3 Years Ago
Anti cheat for noclipping
3 Years Ago
Fixed invisible player
3 Years Ago
Remove player scale on collect and low health log cleanup Timer now displays correct time Need all collectables to finish Round timer Map vote screen
3 Years Ago
Bye Bye FGD Use [Display]
3 Years Ago
added life points back
3 Years Ago
Update .addon
3 Years Ago
Fix authority exception
3 Years Ago
Fix up key pickups a bit Reset pickups when timer resets Can't double jump shortly after becoming ungrounded Coyote time
3 Years Ago
Bit of cleanup Course timer w/ elapsed time in top left hud Fix annoying double jump w/ high ping
3 Years Ago
Reduced waiting timer + .addon update Flag model fgd
3 Years Ago
tint dev materials
3 Years Ago
Forget base velocity for now
3 Years Ago
Move with rotating platforms
3 Years Ago
Button trigger Test map Dev materials
3 Years Ago
Assets Carriable prop Update test map Press E to carry around and throw props
3 Years Ago
Coin collect particle Glider pickup hud update Waiting brushent
3 Years Ago
Clean up assets quicker spin on collectable Adjusted collectable styling
3 Years Ago
Rotate collectables
3 Years Ago
Round Timer Disable gliding for now Player Use + cleanup Allow mappers to place as many collectables as like Scoreboard + new collectable hud Remove low life indicator Coins add to players score (crappy way of doing for now) FGD update
3 Years Ago
Add RailPathEntity for rail sliding Update test map Find nearest point on rail path, slide it if close enough
3 Years Ago
Slide & RailSlide use new skid animation
3 Years Ago
Add back beam dmg amount
3 Years Ago
Cleanup Beam does 1 dmg per second Laser knockback Fix up post-damage invulnerability delay
3 Years Ago
Update local.platformer.fgd Asset compile Fix laser damage
3 Years Ago
Added decay platform Added laser beam (does not deal damage yet) Update PlatformerController.cs Added temp laser beam particle Updated test map
3 Years Ago
Slight controller adjustment
3 Years Ago
Added fake shadow
3 Years Ago
Start of rail slide mechanic
3 Years Ago
Updated test map
3 Years Ago
Use New camera for only controller input + use input actions
3 Years Ago
Long Jump always sends you forwards now
3 Years Ago
Disable wall run for now Platformer camera
3 Years Ago
Camera & movement improvements
3 Years Ago
Woops BaseCollectible - handles client only pickups, converted all pickups to this
3 Years Ago
Nametags match player color Fix authority exception iv_view locks view rotation
3 Years Ago
Disable vault for now
3 Years Ago
Added energy to glider ability
3 Years Ago
Sign Post editor icon Added duck jump Allow keyboard input to walk again Players can now long jump in 4 directions Test map updates
3 Years Ago
Clean up
3 Years Ago
Added world text entity
3 Years Ago
Show other players when you player entered new area
3 Years Ago
Added UF killfeed
3 Years Ago
Returned Impulse to player
3 Years Ago
More consistent Long Jump to Sliding