branchsbox-platformer/maincancel
393 Commits over 915 Days - 0.02cph!
Ledgegrab and walljump only on world mesh
Adjusted wall jump values and particles
Footsteps https://files.facepunch.com/louie/1b1911b1/2022-04-19%2015-10-25.mp4
Disabled Juice stuff for now
Have position offset on orbitcamera
Better air control, tap for short hops, hold for long jump
https://cdn.discordapp.com/attachments/963075472437178449/965698988047233124/sbox_0002.mp4
Add walljump
Add ledge grab
Improved waljump
https://i.imgur.com/CBaoXjJ.mp4
Tidy up ledgegrab
Adjust jump power for new jump behaviour
Adjust walljump and ledgegrab
add LedgeGrab and WallJump to PlatformController
Disable camera collision for now until I finish orbiting camera, make camera orbit player if we move camera manually
Merge branch 'main' of sbox-platformer
Cleaned up inputs for K&M and Controller + Players can no long dash while holding object
Also cancel groundslam if doublejump
Merge branch 'main' of sbox-platformer
only show energy hud if have glider
Cooler looking coins
Option to spawn coins when destroyed a box
Fix camera getting wonky when you'r getting pushed by a moving wall
Adjust camera znear
Try to avoid getting stuck in prop shortly after throwing it
Don't let props kill players
Fix ground slam affecting players
Clean up & Organised code better
Fixed players going crazy at the end of the rail
Now get forced off the rail.
drop held object on death
Rail Slide sounds
https://files.facepunch.com/louie/1b1511b1/2022-04-15%2013-25-20.mp4
Join and leave chat command
lowered blast radius
New particles for pickups
reduced force and range on slam
Ground slam is more explosive
Ground slam clears velocity at start
Air dash cancels ground slam
Add back ground slam freeze time
AirDash bumps you up if ground slamming too
Improve carriable's hold position
Set holdtype when carrying something
Left click to throw, right click to drop
Log activated move mechanic with debug
Don't activate ducker in air
Fix up ground slam, keep it in simulate
Find ents to damage with Entity.FindInSphere
Option to set type of break
Break boxes on ground slam
Ground slam effect and sounds
Air Dash, jump press shift
added ground slam, jump press control
use images instead of emojis for collectables hud
Fix coyote time, should fix super jump bug
Fixed being able to spam slide
fixed coyote time being incorrect
Fixed crouch jump spam causing higher jumps