branchsbox-platformer/maincancel

393 Commits over 915 Days - 0.02cph!

3 Years Ago
Ledgegrab and walljump only on world mesh
3 Years Ago
Adjusted wall jump values and particles
3 Years Ago
Footsteps https://files.facepunch.com/louie/1b1911b1/2022-04-19%2015-10-25.mp4 Disabled Juice stuff for now
3 Years Ago
Have position offset on orbitcamera Better air control, tap for short hops, hold for long jump https://cdn.discordapp.com/attachments/963075472437178449/965698988047233124/sbox_0002.mp4 Add walljump Add ledge grab Improved waljump https://i.imgur.com/CBaoXjJ.mp4 Tidy up ledgegrab Adjust jump power for new jump behaviour Adjust walljump and ledgegrab add LedgeGrab and WallJump to PlatformController Disable camera collision for now until I finish orbiting camera, make camera orbit player if we move camera manually Merge branch 'main' of sbox-platformer
3 Years Ago
effects tweak
3 Years Ago
Cleaned up inputs for K&M and Controller + Players can no long dash while holding object
3 Years Ago
Also cancel groundslam if doublejump Merge branch 'main' of sbox-platformer
3 Years Ago
Fix NRE in OnKilled
3 Years Ago
updated some particles
3 Years Ago
Added Coin Ring
3 Years Ago
only show energy hud if have glider
3 Years Ago
Cooler looking coins Option to spawn coins when destroyed a box
3 Years Ago
Fix camera getting wonky when you'r getting pushed by a moving wall Adjust camera znear
3 Years Ago
Try to avoid getting stuck in prop shortly after throwing it
3 Years Ago
Don't let props kill players Fix ground slam affecting players
3 Years Ago
Update README.md
3 Years Ago
Create README.md
3 Years Ago
Clean up & Organised code better
3 Years Ago
Log.info clean up
3 Years Ago
Fixed players going crazy at the end of the rail Now get forced off the rail.
3 Years Ago
log.info clean up
3 Years Ago
Throw indicator effect
3 Years Ago
null check
3 Years Ago
drop held object on death
3 Years Ago
Rail Slide sounds https://files.facepunch.com/louie/1b1511b1/2022-04-15%2013-25-20.mp4
3 Years Ago
Join and leave chat command lowered blast radius
3 Years Ago
Prediction error
3 Years Ago
New particles for pickups reduced force and range on slam
3 Years Ago
Ground slam is more explosive
3 Years Ago
Ground slam clears velocity at start
3 Years Ago
Air dash cancels ground slam
3 Years Ago
Add back ground slam freeze time AirDash bumps you up if ground slamming too
3 Years Ago
Improve carriable's hold position Set holdtype when carrying something
3 Years Ago
Left click to throw, right click to drop
3 Years Ago
Log activated move mechanic with debug Don't activate ducker in air Fix up ground slam, keep it in simulate Find ents to damage with Entity.FindInSphere
3 Years Ago
Option to set type of break
3 Years Ago
Break boxes on ground slam
3 Years Ago
Ground slam effect and sounds
3 Years Ago
Air Dash, jump press shift added ground slam, jump press control
3 Years Ago
Collectable hammer model
3 Years Ago
temp glider model
3 Years Ago
use images instead of emojis for collectables hud
3 Years Ago
wip death screen
3 Years Ago
Fix coyote time, should fix super jump bug
3 Years Ago
Fixed being able to spam slide
3 Years Ago
fixed coyote time being incorrect
3 Years Ago
Undo last push
3 Years Ago
Fixed crouch jump spam causing higher jumps
3 Years Ago
Additional sounds
3 Years Ago
Sounds and effects