6,819 Commits over 2,586 Days - 0.11cph!
added CP downward movement
Command point UI segments scale and fade out when used
Intro/ui now works in practice/test mode for dev
▍ ▌▉▅▉▇▍ ▆▌▆▉▋▄ ▊▅▄▄ █▌ ▍▆▆ ▉▉▋▌▋ █▌▄▍▊▍▅
█ ▅▆▇▄▆▇▋ ▍▊▇▉▋▆▌▊/█▄▌▇▇▉
▉ ▋▊▋▍▍▆ ▋▅▇▋▄, ▅▆▆▍▇▆, ▍▅▊
Added idle spinning mode to game camera.
Camera idle spins during outcome screen.
Camera input can now be locked.
Changed tip text formatting.
Few more tips.
Added space bar shortcut for emote menu
▌ ▅▅▇▋▇ ▉▍█▍▌▊▌▆▌ ▇▉ , ▄▍█▆▇▄ ▆▉▍▊▄
Practice crowds set to full and 20%
player areas now know about their crowd
crowd attendance is set from the server sent streak value
help button is now ignored when you mouseover it while turning camera
▆ ▋▄▅▌▋ █▄▍▄ ▄█▅ █▌▌▋▆▉ ▊▆▄▆▆█ ▉▅▅▄▍▌▆▌██▍
Crowd randomised, attendance can bet set to a percentage based on streak
▄ ▊▋▅ █▄▋▊█ ▉▍▄▄▆▉ ▍█▄▅▆ -> ▇▄▉▉▇▌▊▍▍▄ ▇▆▇▍▋
▉ ▍█▇▌▍ ▆▅▉▍▋▌ ▋▋ ▆▉▌▊▆▊█▆▊▌ ███▊▆▌ ▋▉▋▍▅▊▊▉
!▆ █▊▋▊▄▍▆ ▌▌▇▅▊▆▅▇ ▄▇▆▉▌▇
▍ ▊▉▋▄▍ █▆▉▌█▇▋▄█ ▉▉▉▊▌▊▅
!█ █▄▋▆▉▊ ▋▊▋▅▇▋ ▇▌█▄▉▍ ▆▌ ▌▇▇▆ ▄▍▆█▉ ▋▉▆▋▆
▄ ▇▋▄▋▅▄▆▆▄ ▍▄▌▅▊ ▆▄▇▌▅█▊█
vector camera motion thing
remove debris when clearing boardview
explosion debug test now limited to editor
Moved ripple/scorch stuff to BoardView
Unit death now triggers it
Cleanup, tile position fix for multiple ripples
decals move with tiles, rigidbody tiles, more ripple tests
added crowd streak to Player protobufs and send them with match info
▆ ▅▆▍▄▌ ▄▇█▆▅ ▉▆ ▅▆█▆▄█ ▅█▊▍▌▆
explosion debris can now be colour coded
Floor/wall decals now get random scale and rotation
changed the order of GetNeighbourTiles() to hopefully be N,E,S,W
moved scorch/decal stuff out of TileView and into new TileScorchDecals
updated burner attack to better match fx
▅ ▆▌▄▅▄ ▄█▅▆▅▆▇
!▍ ▌▆▆▊█▌█▄█ ▄▍▄▇▉ ▌▅▄▅▆▍
!▇ █▉▆▇▅ ▍▊▄▍▆▇ ▉▆▌▍▍▉▍█