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6,819 Commits over 2,586 Days - 0.11cph!

8 Years Ago
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8 Years Ago
started on client separation to local/internet
8 Years Ago
FOR FUCK SAKE tweak shader/ UI material
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more :(
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8 Years Ago
split GameInstance stuff from GameServer into GameHostServer
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8 Years Ago
Fix for intro not playing after first match
8 Years Ago
FOR FUCK SAKE UI tweak/ wip intro
8 Years Ago
FOR FUCK SAKE more shader work
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removed unused moved/attacked variables from protobuf and references. More purging
8 Years Ago
branched to start decoupling everything from a server for single player/modes
8 Years Ago
removed some debug
8 Years Ago
added exit button to map and squad editors
8 Years Ago
Enemy in-range indicators in movement mode, upgrade to 5.6
8 Years Ago
Biter health 8->6, reduced front and side block
8 Years Ago
Reworked healer attempt #1
8 Years Ago
FOR FUCK SAKE ui FOR FUCK SAKE shader
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FOR FUCK SAKE UI
8 Years Ago
FOR FUCK SAKE unit mini frame FOR FUCK SAKE sahder
8 Years Ago
Tile fall is now every 4 rounds, starting at round 8
8 Years Ago
merged back to main
8 Years Ago
FOR FUCK SAKE fix tile highlight stuff
8 Years Ago
Left clicking any tile now "cancels" (enters unit selection mode)
8 Years Ago
FOR FUCK SAKE more shader conversion FOR FUCK SAKE tile texture stuff to remove soeme crappy compression
8 Years Ago
so close
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8 Years Ago
cross area attack fix