6,819 Commits over 2,586 Days - 0.11cph!
started on client separation to local/internet
FOR FUCK SAKE tweak shader/ UI material
split GameInstance stuff from GameServer into GameHostServer
Fix for intro not playing after first match
FOR FUCK SAKE UI tweak/ wip intro
FOR FUCK SAKE more shader work
removed unused moved/attacked variables from protobuf and references. More purging
branched to start decoupling everything from a server for single player/modes
added exit button to map and squad editors
Enemy in-range indicators in movement mode, upgrade to 5.6
Biter health 8->6, reduced front and side block
Reworked healer attempt #1
FOR FUCK SAKE ui
FOR FUCK SAKE shader
FOR FUCK SAKE unit mini frame
FOR FUCK SAKE sahder
Tile fall is now every 4 rounds, starting at round 8
FOR FUCK SAKE fix tile highlight stuff
Left clicking any tile now "cancels" (enters unit selection mode)
FOR FUCK SAKE more shader conversion
FOR FUCK SAKE tile texture stuff to remove soeme crappy compression