6,819 Commits over 2,586 Days - 0.11cph!
reworking the different kinds of notifications to use the same setup
adding hat placeholder, sorting files name
Automatically set theme events following a schedule
Clients sync theme events with server, add a console command to change it
Store daily challenge results in the database
Fix the kick message not making it to the client
Use command context for messages printed by commands
Correctly restore map rotation timer when the server starts up
Record gameinstances to the database
Fix double steamworks initialize when reconnecting
temp fixes for sorting issues
actually save stuff when trying to save stuff.
serverside load/saving of daily challenge scores from the temp db.
protobuf update.
only accept scores higher than a players' previous score.
wait until score breakdown has completed before showing score table.
added Hat_Baseball_cap and rebuilt DB
first, basic pass at daily challenge score updates
made cherry on frosting hat larger, re-rendered icon, added hat_frosting material variations 4 and 5
added avatarbody stone with 4 materials
wip daily challenge client/server handlers, results UI, events.
DailyChallengeEntry / DailyChallengeDatabase (temp).
made Hat_Frosting drops on face area higher up, scaled up cherry, fixed some artefacts on frosting_mgao texture
score breakdown appears one category at a time, increments total score in category steps, puncscales scores.
game mode defs can now specify game mode icon visiblity.
hid game mode for daily challenge, moved score text to its position instead.
score breakdown categories now show "-" instead of 0 for no points.
changed score breakdown colours to match in-game score colour.
daily challenge intro words tweak
update daily challenge UI
Daily challenge intro info animation controller, fade in anim.
Info now gets shown after turn has started, not as soon as the challenge starts - doesn't cover other UI anims.
hats prefab placement tweak
WIP hats maya file
getting latest
More placeholder daily challenge intro UI/setup.
UIUnitButton no longer responds to mouse enter events when input is disabled.
Added cake body, Added frosting hat, fixed missing texture link on sushi_ebi hat., rebuilt DB
wip placeholder challenge mode info screen
daily challenge score protobufs, score client/server basics, daily challenge score table+entry ui code/prefabs.
Refactored league table code/prefabs/UI code into ScrollableTable and UILeagueTable setups, so I can reuse it all for the daily challenge score tables next.
more daily challenge outcome UI work
rebaked nuke icon with different timing
crunched hat and effects textures. set up nuke explosion prefab and rendered temporary explosion icon.
renamed main scene from spacehcess to Clatter
Icon capture delay can now be specified per item in the def file
basic score submission and DailyChallengeSubmissionHandler, wip.
Changed CTRL-T build tool to target 64 bit
reworked jumping pad visual
optimized explosion debris particles