6,819 Commits over 2,586 Days - 0.11cph!
reworked jumping pad visual
optimized explosion debris particles
match outcome score breakdown
started cleaning up LocalGame
challenge score summary wip
WIP nuke_explosion prefab and animation
merging wip daily challenge to main
fixes for standalone server.
added timestmap to server messages.
damage score points, score changed event, WIP placeholder score UI/prefab.
reduced MissionsAwardedPerDay back to 1
fix for RNG determinism sync in daily challenge
enabled scoring in Daily Challenge game mode def.
added placeholder daily challenge button to menu, can now start the mode.
MatchScorer scoring value tweaks.
MapDatabase can now take a RNG for picking random map.
Squd generator now takes RNG for positioning units as well as picking unit types.
Only rollback transactions if they aren't complete
daily challenge score calculation wip
ChargeCombatAction fix for charger attack not correctly handling empty terrain in some cases
run server debug / build and run server debug batch files
added delayed_destroy script to confetti fx
fixed confetti decal normal being incorrectly scaled.
tweaked coach cap, propeller cap, army cap and school cap's rotation and height slightly to sit better on avatars
made bottom of school cap look better and correctly backfaced it
fixed broken/missing propeller cap material 3 and relinked
removed legacy hat_coach_headset textures
updated WIP match intro/capture point bar display
created confetti explosion effect icon
fixed missing material on confettigibs, fixed gib explosion blast material
Added Confetti explosion particles, gibs and prefabs
Fix NRE if steam avatar couldn't be loaded
Set map rotation deterministically so it doesn't change when the server restarts
Updated Facepunch.Steamworks
Automatically enable steam id validation for release builds
Workaround for TcpListener shutdown bug in corefx
daily challenge WIP stuff.
Disable the online features in UI when disconnected
Show a message when losing connection to server, also allow (manual) reconnecting
Use unscaled time for camera movements so replays don't mess with it
Add support for all the webrcon chat features
Save the right IDs to the database
Log chat messages to the database