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6,819 Commits over 2,586 Days - 0.11cph!

6 Years Ago
fixed career stat UI panel miss alignment relink avatar accessory icon
6 Years Ago
merged theme events branch to main
6 Years Ago
trigger celebrate anaim on units when they get kills (everytime, for now) unit effects now get parented to the animation root not the unit transform, so they move with celeb anims. set all root transforms in each UnitView.
6 Years Ago
updated mortar celeb export
6 Years Ago
Maps can now be event specific. MapDatabase checks event types when building exposed map list.
6 Years Ago
ui career tweak for screen resolution added team logo on the career outcome window
6 Years Ago
Event bonus XP now awarded based on definition. Fixed menu theme execution order.
6 Years Ago
menu theme/tileset now gets set based on the tileset defined in the event definitions.
6 Years Ago
current event gets set at startup for client/server. customisation items can now be locked to an event, will only appear in browser if the event is running or you've unlocked the item previously. set halloween item event types. created default and halloween event definitions.
6 Years Ago
customisation item definitions now have a theme event type. sorted all item defs into folders based on theme event type.
6 Years Ago
wip theme events
6 Years Ago
quick fixes for new mode bugs until I rework some stuff a bit tomorrow
6 Years Ago
fixe what's new raycaster click thru problem
6 Years Ago
fixed shader error with unit in the career logo editor
6 Years Ago
cherry picked the match invite blocking option I committed to the wrong branch earlier.
6 Years Ago
Added an option to block frienst list match requests.
6 Years Ago
Add the leaderboard SQL queries
6 Years Ago
merged gamemodes branch to main
6 Years Ago
Tile fall warning sound now stops on match finish/quit mode.
6 Years Ago
more UI tweak
6 Years Ago
UI update to support more screen ratio (still need to tweak some window anchor)
6 Years Ago
Merge from main
6 Years Ago
Player records are now saved to a pgsql database when running standalone server (might be buggy)
6 Years Ago
merged todays fixes to release branch for steam build
6 Years Ago
mission fix
6 Years Ago
fix for local matches not always getting cleared down correctly when pulled out of a match (ie watching a replay or practicing and getting pulled into a online game from matchmaking). This was causing the weird issues a couple of people experienced in todays playtest.
6 Years Ago
removed a temporary 6 month hack
6 Years Ago
pressing escape will now close and clear chat input window if it's open
6 Years Ago
fix for match history entries trying to set a match mode text when there was no map definition found.
6 Years Ago
tweak Replay UI frame alignement, added background to xp bar fix shshi 2 hat material assigning the wrong material
6 Years Ago
merged to release for steam
6 Years Ago
replay controls prefab update. scene.
6 Years Ago
version++
6 Years Ago
implemeted replay "faster" button - bumps speed to the next 1x step increment
6 Years Ago
update replay entry UI
6 Years Ago
added Replay.Play(CommandQueue) that fills a command queue with all of a replay's commands.
6 Years Ago
bits
6 Years Ago
removed unused enum from Replay. removed debug printing on replay load.
6 Years Ago
reduced the delay after highlighting the enemy unit that is about to act from 1.5 to 1 second.
6 Years Ago
most stuff now checks settings from the current game mode definition, rather than specific mode checks. added mode definitions for all 5 modes.
6 Years Ago
Webrcon works a little bit now
6 Years Ago
more
6 Years Ago
Progress on getting standalone server to use pgsql, also adding webrcon support (also added commands cause they were completely missing)
6 Years Ago
started refactoring and adding support for a cleaner game mode system.
6 Years Ago
fix what's new /mission sorting issue
6 Years Ago
Squad.GenerateRandom now also takes a RNG so we can make deterministic generated squads
6 Years Ago
psd ressources
6 Years Ago
missing textures...
6 Years Ago
adding what's new screen
6 Years Ago
added SetMaps console command to set server map rotation with map ids