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6,819 Commits over 2,586 Days - 0.11cph!

7 Years Ago
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7 Years Ago
update biter with rig
7 Years Ago
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7 Years Ago
squad editor wip help prompts
7 Years Ago
Added Healer rig & source anims, updated game anims
7 Years Ago
coroutine disables chargers trail 0.5 seconds after charge attack not immediately, so it can shrink first.
7 Years Ago
charger hit impact fx calling code
7 Years Ago
more charger attack wip and fixes
7 Years Ago
Fixed charger flipping 180 when doing charge attack. CombatAction now also takes a parameter for the original attack-from tile. PostAttackCombatAction now uses the attack-from tile not the unit's current tile to do final direction calc.
7 Years Ago
new biter model/ mat/ textures / portrait tweak portrait shader adding substance material to generate psd from bake
7 Years Ago
charger trail disabled by default, enabled during charge attack, disabled again after.
7 Years Ago
adding charger trail
7 Years Ago
more charver attack view + cleanup.
7 Years Ago
charger attack view
7 Years Ago
getting there
7 Years Ago
wip ChargerAttackView
7 Years Ago
added ChargerAttackView (not working yet) and set values, prefab
7 Years Ago
fix for PlaceHolderAttackView nre
7 Years Ago
last few event hookups for help prompts
7 Years Ago
pass of the default squads for current maps, making them more fun and varied
7 Years Ago
new career saves start with one mod of each type in the mod inventory
7 Years Ago
more
7 Years Ago
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7 Years Ago
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7 Years Ago
and more...
7 Years Ago
more events
7 Years Ago
wip event triggers to automatically disable the various help prompts when completing the actions
7 Years Ago
more
7 Years Ago
ForceWipe now deletes PlayerPrefs too when triggered. Made the whole help prompt a button, as well as the X. Help prompts now close when clicked, and save (to not open again in the future) Setup some help prompt IDs
7 Years Ago
more help prompt stuff
7 Years Ago
Help prompts will remember their closed status and not show again (when i get the buttons to click!)
7 Years Ago
New career saves start with 2 random mod slots in your inventory. More help prompt prefab / code / setup.
7 Years Ago
more
7 Years Ago
more career mode help prompt wip
7 Years Ago
more help prompt wip
7 Years Ago
fixed difficulty options having a fucked up BG colour
7 Years Ago
wip HelptPrompt prefab, basic setup
7 Years Ago
wip career help prompt setup
7 Years Ago
Charged now uses the PlaceholderAttackView attack view script instead of grabber
7 Years Ago
destroy the preview unit model on exiting career creation screen so it doesn't sit in the scene forever making random noises :D
7 Years Ago
hovering over the create button on career creation screen will now punch scale and color team and manager name fields red if they're empty, to make it obvious why the create button is disabled.
7 Years Ago
added a force wipe mechanism, added a Defines.SavePath, moved a ton of save locations to use the new sub /save/ path of runtime data so I can wipe the folder without unity file sharing violation errors.
7 Years Ago
tweaked igniter anim add burning trap model/mat /texture fixed unit squad button death particle sorting
7 Years Ago
fix unit healthbar portrait animation rerender igniter portrait with proper idle
7 Years Ago
igniter :fix textures / material rig / animations / controller / WIP particle setup file cleaning
7 Years Ago
career opportunities can now occur slightly more often
7 Years Ago
tweak AI difficulty band values. career mode AI difficulty increases during the season, starts of super easy.
7 Years Ago
ai options panel tweaks/cleanup/fixes
7 Years Ago
implemented AI difficulty selection for practice mode
7 Years Ago
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