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6,819 Commits over 2,586 Days - 0.11cph!

7 Years Ago
more practice ai options wip: ui, code, integration to menu flow
7 Years Ago
more AI options panel work
7 Years Ago
small refactor of UIMapButton to make it more reusable
7 Years Ago
wip AI quick play options panel
7 Years Ago
added AIDifficulty enum. AISettings now takes AIDifficulty param, sets values. Added MoveOutOfDangerChance, AttackNoMoveChance , AttackMoveChance values, control AI.Think() decisions with them.
7 Years Ago
wip ai difficullty control. fix for capture point NRE when completely capturing a point.
7 Years Ago
rebake workerbot model for igniter, merged texture/mesh, rerender proper portrait, updated prefab
7 Years Ago
missing texture
7 Years Ago
update mortar impact FX/arc projectile fixed flipper FX oritentation
7 Years Ago
team roster background is now only shown in modal views, so in tab view you can see through to the background like the other tabs.
7 Years Ago
more units and mods available each week on the market
7 Years Ago
adding particle dissolve shader adding particle textures WIP rework mortar impact FX WIP igniter tile top updated flipper FX update/optim burner flame BaseAttackViewAnimEvent, FX is now parented to world instead of unit to avoid moving FX when moving the unit right after attacking
7 Years Ago
Fixed bug where non-career mode squad editor would set any picked up unit to being a biter...
7 Years Ago
reworked map database, now holds 2 lists, all maps and exposed maps. maps can be flagged as exposed. non exposed maps can still be loaded by the game if needed, but don't show up to the user - eg squad editor, etc. Tutorial map is now set as not exposed so players can't mess with it. squad tweaks. rebuilt map database.
7 Years Ago
first career mode map is now a less daunting one for noobs. deleted car1 map as it was still playing shit despite tweaks.
7 Years Ago
better career player map fixture generation (no sequential repeats) map database utility function stuff
7 Years Ago
add background color to player panel portrait set default portrait if null
7 Years Ago
UIUnit cleanup
7 Years Ago
update mod display
7 Years Ago
wip AI squad building improvements
7 Years Ago
can now back out of career create/resume
7 Years Ago
Disable sell button interaction if player has <= 8 units (so they always have enough for a match)
7 Years Ago
reworked squad loading in squad editor, now verifies the units are still owned by the player (incase you sold a unit after making a squad). refactored squad loading code. added validation for squad size/unit counts and warning messages, can't start a match without a valid team.
7 Years Ago
increased win/lose cash rewards
7 Years Ago
added news item for market updates. news items now correctly hide image BG for generic news items (ie not team specific, with a logo)
7 Years Ago
WIP selling units at market. added sell button to UIUnit_Market added UnitSale transaction type. CareerMarket can now transfer units from teams to the market, awarding cash to the team.
7 Years Ago
player panels now show team logos in career matches. added static LogoImage.GetTexture(...), reworked LogoImage to use it. create sprites using it for career match UI
7 Years Ago
fixed nickname not always showing on unit panel
7 Years Ago
fixed wrong mod slot display in squad editor
7 Years Ago
fixed logo opacity updated unit panel now display proper info when hovering unit squad editor button
7 Years Ago
fix unit panel nickname error in the squad editor
7 Years Ago
update unit panel fixed blank team logo image when no texture
7 Years Ago
update player panel
7 Years Ago
wip career balance changes (easier teams) bug fixes.
7 Years Ago
squads-- ;)
7 Years Ago
version++ squads++ options++
7 Years Ago
quick code/formatting clean up of UIPlayerPanel while I'm here
7 Years Ago
exposed some career stuff in UIPlayerPanel.cs
7 Years Ago
Cancel match making when starting tutorial
7 Years Ago
fixed a bunch more bugs with exiting tutorial and then doing other stuff/restarting tutorial. auto play AI duriung matchmaking now set to disabled by default
7 Years Ago
fix career week title tweak logo
7 Years Ago
what's new back button
7 Years Ago
update detail cards
7 Years Ago
update menu
7 Years Ago
put back the back button in the what's new panel fixed tutorial font outline aligned tutorial button
7 Years Ago
update drag and drop mod fixing drag area
7 Years Ago
trying out a new team unit generation method, now specify max number of mods allowed (range) per team in each division, then they get randomly distributed around the team members
7 Years Ago
tutorial played flag is now saved in player prefs, tutorial prompt no longer appears once you've declined tutorial or played it
7 Years Ago
more tutorial integration
7 Years Ago
tutorial prompt panel UI. wip adding tutorial prompt into game mode selection.