6,820 Commits over 3,103 Days - 0.09cph!
FOR FUCK SAKE more shader conversion
FOR FUCK SAKE tile texture stuff to remove soeme crappy compression
Left clicking any tile now "cancels" (enters unit selection mode)
FOR FUCK SAKE fix tile highlight stuff
Tile fall is now every 4 rounds, starting at round 8
FOR FUCK SAKE unit mini frame
FOR FUCK SAKE sahder
FOR FUCK SAKE ui
FOR FUCK SAKE shader
Reworked healer attempt #1
Biter health 8->6, reduced front and side block
Enemy in-range indicators in movement mode, upgrade to 5.6
added exit button to map and squad editors
branched to start decoupling everything from a server for single player/modes
removed unused moved/attacked variables from protobuf and references. More purging
FOR FUCK SAKE more shader work
FOR FUCK SAKE UI tweak/ wip intro
Fix for intro not playing after first match
split GameInstance stuff from GameServer into GameHostServer
FOR FUCK SAKE tweak shader/ UI material
started on client separation to local/internet