branchwiseguys/maincancel

2,811 Commits over 1,918 Days - 0.06cph!

6 Years Ago
Spectate targets have a callback for target lost. Implemented the callback in a couple places
6 Years Ago
Fix the build!! And some other death cam stuff
6 Years Ago
Death cam shows an ally if it can't show killer and there are allies around. Doesn't let you change who you're viewing or handle the ally's death properly though - need to integrate with the full spectate cam I think.
6 Years Ago
Made sure game mode respawn times always long enough for the kill cam
6 Years Ago
Camera work etc
6 Years Ago
Passing the shooter through in the health info on death so the camera can pan over to your killer
6 Years Ago
Fix the build
6 Years Ago
More work on death cam. Will need to send killer to client to get this fully working.
6 Years Ago
Working on an updated death cam
6 Years Ago
Revert test + allow building a client with dev flag but no steam.
6 Years Ago
Testing
6 Years Ago
Testing game mode supports adding bots. Removed some debug prints.
6 Years Ago
Comment only
6 Years Ago
Fixing building info text not quite updating properly
6 Years Ago
Simplified some interfaces. Making an ICharacter interface was a mistake: If you want an ICharacter, you just want a Character anyway, or a more specific interface. But getting rid of ICharacter, some other interfaces have also be removed, since some only existed to prevent ambiguous references when two sub-interfaces wanted the same parameter.
6 Years Ago
Quick tweak
6 Years Ago
revert
6 Years Ago
Testing another fix
6 Years Ago
Reverting
6 Years Ago
Testing a cursor bug fix
6 Years Ago
Mouse focus bug
6 Years Ago
Mouse tweak.
6 Years Ago
Remove placeholder "players alive" from spectate UI
6 Years Ago
Fixed spectating not working nicely with game modes anymore
6 Years Ago
Cursor lockstate
6 Years Ago
Removed unused method that nevertheless liked to throw NREs
6 Years Ago
testing a fix :))((
6 Years Ago
Forgot to check in a change.
6 Years Ago
Game mode trigger changed for game mode. Uses a score limit.
6 Years Ago
Player spawns are no longer random
6 Years Ago
Removed a gang, moved doll spawns.
6 Years Ago
Mouse hidden on death screen
6 Years Ago
Some more temp fixes for NetworkUser references not being around.
6 Years Ago
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6 Years Ago
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6 Years Ago
Quick fix for overjoining, possible workaround for missing networkuser references.
6 Years Ago
game mode references networkentity
6 Years Ago
testing another fix
6 Years Ago
testing an error fix
6 Years Ago
Fixed POI icons persisting.
6 Years Ago
Gang loot notification
6 Years Ago
jingles and tweaks
6 Years Ago
Added some fx when interacting with safe
6 Years Ago
Tweaking poi
6 Years Ago
Prevent driving and exiting vehicles during the round ending screen
6 Years Ago
error fix
6 Years Ago
Points of interest in UI
6 Years Ago
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6 Years Ago
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6 Years Ago
Safe message changes based on context