branchwiseguys/maincancel

2,811 Commits over 1,918 Days - 0.06cph!

7 Years Ago
Merge Whacky Races work
7 Years Ago
Merge Whacky Races branch into Main.
7 Years Ago
Got spectate bots mode working again, while still no longer needing the early dependency between NetworkGameMode and NetworkUser
7 Years Ago
Adding a note for a TODO bug
7 Years Ago
Remove the need for the game mode to reference the NetworkUser when the client asks for character selection. Fixes a circular dependency issue that was throwing errors
7 Years Ago
Removed logs
7 Years Ago
fix
7 Years Ago
Circular dependency detection
7 Years Ago
merge
7 Years Ago
Nope
7 Years Ago
Spawn in vehicle error fix?
7 Years Ago
removed logs
7 Years Ago
Possible NRE spawn fix v2
7 Years Ago
Testing a fix for spawn NRE
7 Years Ago
Fixed broken score display for score-based game types
7 Years Ago
Merge game mode refactor into Main. Spawn-related methods are now in a separate interface, somewhat decluttering game mode classes.
7 Years Ago
merge
7 Years Ago
Fixed tracers
7 Years Ago
Fixed NRE when weapon switching.
7 Years Ago
Entities now maintain a list of new observers. We can know determine better if an entity is spawned on a client.
7 Years Ago
RPCs now send a hash.
7 Years Ago
Merging, need to test a build.
7 Years Ago
File didn't add
7 Years Ago
Only show the spectator switch info when there's actually someone else to switch to
7 Years Ago
Quick test
7 Years Ago
Testing performance
7 Years Ago
Trying to limit chat spam
7 Years Ago
Some optimisations to item drops.
7 Years Ago
...
7 Years Ago
Entities use a hashed assetid
7 Years Ago
Remove game mode colour curves setting since it's no longer used.
7 Years Ago
Reduce max show killer time a bit
7 Years Ago
New 99 bots game mode for testing
7 Years Ago
Bugfix for setting building unit owner
7 Years Ago
When building unit owner is set, if the user entity hasn't come through yet, register and wait for it, then set it when it comes through.
7 Years Ago
Removed 800+ draw calls per frame due to fucking motion vectors.
7 Years Ago
lightened up lod are of leaves texture and set material to use tga instead of psd. tweaked bark tint colour in material a bit to blend better with leaves
7 Years Ago
UI edit
7 Years Ago
Emblem UI edits
7 Years Ago
Added support for tem emblems in the HUD. Added to some game modes.
7 Years Ago
Minor game mode edit
7 Years Ago
Rebuilt foliage. Switched to amplify shader, merged materials and textures to reduce draw calls
7 Years Ago
cherry pick
7 Years Ago
Increase times a little for death cam
7 Years Ago
Merging death cam and spectator branch back into main
7 Years Ago
Bug fix
7 Years Ago
...
7 Years Ago
All old proto code gone that can be gone.
7 Years Ago
More deleting old proto code
7 Years Ago
Converting some proto over.