branchwiseguys/maincancel

2,811 Commits over 1,918 Days - 0.06cph!

9 Years Ago
Refacted player a bit and make a test level and added some nice camera effects.
9 Years Ago
Making new anim controller.
9 Years Ago
Player changes. Starting to cache prefabs to see if that lessens the spawn performance hit.
9 Years Ago
Started on representation stuff.
9 Years Ago
Make a quick death screen before home.
9 Years Ago
Some fixes. Ready to start tidying player classes up a bit.
9 Years Ago
Fixed effect manager error. Fixed a few problems when you're a listen server.
9 Years Ago
Player spawning. Should be working now but has a few bugs to iron out.
9 Years Ago
MP stuff
9 Years Ago
Got rid of switch and bootstrap menus and made a much better settings window. Making the client / server able to run without the steam stuff so that it's easier to do some quick tests.
9 Years Ago
Player spawning in and killing tests
9 Years Ago
Setting up ragdolling health and hitboxes.
9 Years Ago
Some shit world model stuff and integrating hitbox system.
9 Years Ago
Walls are now aware of connected walls and fill in the gaps based on their position.
9 Years Ago
Checking in broken code but need to refactor it a bit
9 Years Ago
Created abstract HEM classes to start generating floors proper and cool innit.
9 Years Ago
Making a stripped down HEM implementation to use for rooms.
9 Years Ago
Changes to the building system.
9 Years Ago
Making proper windows and doors instead of bodging them with cubes.
9 Years Ago
Apart from probable bugs and probably some extra events character motor is done.
9 Years Ago
Done a lot to the player motor. Aiming down sight works in a fairly proper way now. The weapon effects are much nicer but a lot is still inpcomplete.
10 Years Ago
Made better the player motor a bit. Still needs work.
10 Years Ago
Made better the way a player is created.
10 Years Ago
Lots of player changes. Base player almost done.
10 Years Ago
Refactored some gun code and starting to link it up better with view model stuff.
10 Years Ago
Added bobbing and swaying although its a bit shit and needs tweaking. A lot needs linking together.
10 Years Ago
Switched folders
10 Years Ago
Added some view model stuff.
10 Years Ago
Add some tile stuff
10 Years Ago
Bullet change.
10 Years Ago
Made changes to the player shit.
10 Years Ago
Working out a better way to build.
10 Years Ago
Going Home...
10 Years Ago
Few small generation changes.
10 Years Ago
Proper buildings now generated. Even though it's all simple it's looking promising. Need to generate LODS and reduce draw calls!
10 Years Ago
Changes to floor.
10 Years Ago
Added a simple mesh combiner to batch geometry. Significantly reduced draw calls. A lot more could be done but fuck it for now.
10 Years Ago
Procgen - getting batching working proper.
10 Years Ago
Adding very basic procedural building stuff.
10 Years Ago
Made a few building part prefabs.
10 Years Ago
Added some basic procgen stuff.
10 Years Ago
Player and networking changes
10 Years Ago
Updating the player code.
10 Years Ago
Another small build change
10 Years Ago
Quick change to build script.
10 Years Ago
Testing...
10 Years Ago
Added very basic player instancing.
10 Years Ago
Going homee.
10 Years Ago
Bootstrapping all worked out (for now)
10 Years Ago
Reworking bootstrapping.